ANIMA 2 came on the market in June 2016 and after several updates, it has been consolidated as the best solution for quickly and easily creating stunning 3D animations in very little time. ANIMA 2.5 becomes a software for daily usage to populate scenes mainly due to the introduction of Metropoly Ready-Posed model support for still imagery.
iToo Software have released a new tips and tricks episode that introduces Forest Effects, a feature introduced in Forest Pack 5 that allows users to extend the functionality of Forest Pack using expressions. In this tutorial they focus on the fundamentals, including using the bundled samples as well as how to import, organise and use effects from 3rd parties.
David Santos is no stranger to the blog, with a very popular article already posted before – The Making of Lake Lugano House. Today he is sharing the process behind making the Sarmiento Museum project in his studio. To recreate this National Historic Monument in the northern suburb of Buenos Aires, Argentina, David and his team used SketchUp, V-Ray for SketchUp and the new Skatter Plugin for SketchUp for scattering all the vegetation in the scene. Follow David in this article as he takes us from start to finish on this one. Enjoy!
Pixelpark‘s ‘Termitary House’ visuals, inspired by the real ‘Termitary House’ in Thanh Khê District, Da Nang, Vietnam designed by Tropical Space Studio, awarded them Best Visualization of the Week NO. 49/2015 for a remarkable CG remake and level of details they went into remaking the house signature feature – The Bricks. Follow this article as they describe the process of creating these highly photorealistic visuals using 3dsmax, GrowFX, V-Ray and just a bit of postwork. Enjoy!
iToo Software have released a new tips and tricks episode that explains how you can re-seed parametric objects automatically using Forest Pack. Using examples that include procedural stones, nested Forest pack patches and GrowFX trees, they show how you create the largest variety with just a few objects in the scene.