San Pancho by Assembly Design Studio

Deep in the Mexican jungle, but a stones-throw from the beach, the client discovered this overgrown site fit for his dream vacation home. Assembly Design was tasked with designing and visualizing the residence, utilizing 3ds Max, Forest Pack Pro, and Rhino as our primary tools. Modified Laubwerk trees and a heavy dose of post-production brought this villa to life!

House on Lublin outskirts by 081 Architekci

Client provided me with a basic Sketchup model of the house, which then was imported to Blender, where most of my workflow took place.
I used hdri images for lighting, I also placed some blackbody light planes inside the building for evening shots.
Trees are from Evermotion “Archmodels for Blender” pack.
Fern models were created by me, using textures from Quixel “Forest Undergrowth” pack. That’s also where the stones and and trunk models come from.
I used grass from BlenderGuru’s “Grass Essentials”.
One image also contains my unfinished side project – Alfa Romeo Disco Volante, which I am also planning to visualize.
Compositing was mostly done in Blender, two last images are straight from there, but I also used some Photoshop magic for godrays and dust particles in two first images.