Making of House K by Toni Fresnedo

Toni created the ‘House K’ images, that were posted on the forums not long ago, as part of his final project during his studies at FX ANIMATION school in Barcelona, Spain. Toni selected a great house design by 3LHD Architects, Architects that were previously visited by Javier Pintor in his Bathroom at House N tutorial. Follow along as Toni describes his process in making his renders using AutoCAD, 3D Studio Max, VRay, Photoshop and the Magic Bullet Photo Looks plugin.

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Making of HOVER ‘Before the Storm’ by Julio Cayetano

The 5th runner-up winning entry of the HOVER architectural visualization challenge by Julio Cayetano introduced hovering in space and time. Julio went for a ‘Freeze Motion Photography’ style and stopped the storm rain drops in mid-air. Follow along as he describes his process using Maya, RealFlow, Mudbox and VRay. I hope you’ll enjoy this article, learn from it and share your thoughts by commenting at the bottom of this tutorial page.

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Making of HOVER ‘3D Grid’ by Jamie Holmes

The 4th runner-up winning entry of the HOVER architectural visualization challenge was not the typical thing one would see in such events. Jamie went all out with his concept and I’m very happy to publish the making of his “3D Grid Suburb” scene. In this tutorial, Jamie describes his workflow using 3D Studio Max and Mental Ray as his main tools. I hope you’ll enjoy this article, learn from it and share your thoughts by commenting at the bottom of this tutorial page.

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