Forest Fly Over, Part 1

I’m happy to bring you the first of the Tutorial+ article series – “Forest Fly Over”. The ‘Plus’ represents the start of the premium tutorials tier on this blog, something I had planned for and got a serious boost with requests submitted by all of you in the latest blog survey. In this, 3 parts in depth tutorial series, Javier Pintor will guide you through the process of creating a forest fly over animation (one that is rather common in many films) using 3d studio max & After Effects as the main tools. Part one, however, covers the creation of the tree cutout images and background sky from original photography material.

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Making of Sitting Area

Jason Lee posted a little fun side project he made not long ago on the forums – The ‘Sitting Area’. Today he shares a little about the process of making this 3d scene using Lightwave for modeling and rendering. I hope this will open up the door for more Lightwave users to share their work here as it looks like a very capable system and yet seems not so popular among archviz artists (is it?). Anyway, Jason get’s into some really great detail work in this scene we all can learn from… especially the extra push on adding details in postwork.

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Making of HOVER ‘Time Traveler House’ by Tolgahan Gungor

The ‘Time Travler House’ earned Tolgahan Gungor the 1st Runner Up award in the HOVER architectural visualization challenge. It is a very unique piece of art which also awarded him the special category prize for best design and a respected CGTalk CG Choice Award. This tutorial focuses more on the conceptual part of things then technical. I hope you’ll enjoy it, learn from it and share your thoughts by commenting at the bottom of this tutorial page.

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