Posts Tagged ‘Material’
Many have asked pixela to share more information about her Curtain Material used in the “Rosso” scene. She was very kind to share this with you all here. I hope you’ll find this helpful in your next project!
Read More Post a comment (21)Bertrand Benoit posted on the forums about a wonderful VRay balloon material he is offering for free. Looks incredibly real to me, and ORANGE!
Read More Post a comment (6)Following Javier’s great V-Ray procedural sand tutorial post, I’ve seen this rather cool video by Sascha Henrichs over at 3dtotal about the way he models 3d sand dunes using 3ds max patch grids. You might get a very nice looking sand environment doing a combo of both. Feel free to mess around with it.
Read More Post a comment (6)Many of you asked for it and here it is – Javier Pintor’s Procedural V-Ray Sand Material as showcased in his forum WIP thread. You will find here a short textual how-to supported with a video without commentary and the 3ds max scene file. Feel free to use it for any project you like.
Read More Post a comment (20)ASGVIS 3D Artist and Trainer, Fernando Rentas, created the Vermont Verde Antique material in V-Ray for SketchUP Using basic material creation techniques as explained in the featured video tutorial “Creating Vermont Verde Antique”. Fernando was able to match the rich green color and unique light green and white veins by looking at a small sample of the marble. Check out the video below, it is very informative and the result is remarkably good.
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