This is incredible. I was considering moving onto vRay but I think I'll stay put. Is it possible to used these lighting techniques in Maya? If so what would the equivalent of a skylight be in Maya, just HDR mapping a sphere?
@ravedonkeyad I believe everything should be applicable in Maya as well, but material mapped on sphere is not a good way. I think MR in Maya can simply sample environment map using FG, although i am not sure of that ;)
Wow, thank you for your reply! I'm working on a project for univeristy and I'm reseraching lighting at the moment. I'd love to switch to Max but I only have a couple of months so I'm kind of stuck with Maya. Is it possible to use this technique as an animation?