Forest Pack 4.3 Pro & Lite Released

December 17, 2014 |  by  |  News, Scripts & Plugins

iToo Software announced today the release of Forest Pack 4.3 Lite and Pro versions. This update adds powerful new features suggested by users, including tools to create level-of-detail models, a new boundary-checking mode to simplify the creation of clearly defined edges for large scatter areas, and the ability to limit distribution using material ID’s.

Read More Post a comment (2)
AXYZ 3D People meets Chaos Group

AXYZ 3D People meets Chaos Group

November 24, 2014 |  by  |  News

There are benefits to using 3d people models directly within our 3d scenes to be rendered, and as a SketchUP user I’m very happy to see that AXYZ Design joined forces with Chaos Group and announced today about the integration of AXYZ’s 3d human assets libraries with V-Ray for SketchUP and Rhino.

Read More Post a comment (5)
SOA Academy Day #5 - The Gathering

SOA Academy Day #5 – The Gathering

October 7, 2014 |  by  |  News

I’m seating at SOA‘s studio, as I write these lines, going over the recorded interviews with Roberto and and thinking how I’m going to summarize the great experience we had here in written form – it’s not easy and probably impossible, but I’ll do my best… So here we go!

Read More Post a comment (6)
Venice, Round Number 5!

Venice, Round Number 5!

October 2, 2014 |  by  |  News

October is here and so is the State of Art Academy Day #5. Years fly by fast for sure… it is a bit scary even. This time I post this from the podium with Roberto beside me fighting the Oculus Rift thingy with Unreal Engine 4. Pretty Damn Cool! Looking forward meeting every one. Speakers this year include DBOX, MIR. cityscape, ARQUI9, Juraj Talcik, iToo Software, Peter Guthrie and more. It’s going to be fun!

Read More Post a comment (2)
RailClone 2.3 Released

RailClone 2.3 Released

July 9, 2014 |  by  |  News, Scripts & Plugins

iToo Software have announced the release of RailClone 2.3 Lite and Pro. In addition to Max 2015 support, this version adds a number of new features, most noteworthy being the ability to deform a RailClone object by projecting it onto a surface. This release also includes the ability to add corners to 2d arrays, new controls for beveling and offsetting corner geometry, and new controls to dynamically set the size of segments using scene units. See below for an abridged version of the release notes or check out the demo reel to get a glimpse of the main new features.

Read More Post a comment (2)
Corona Renderer Alpha7 Released!

Corona Renderer Alpha7 Released!

June 30, 2014 |  by  |  News, Scripts & Plugins

This week starts with a new Corona Renderer Alpha – v7. After just 3 months of development, this version adds support for 3ds max 2015, Shadow Catcher material for compositing, new proxy format, improved viewport display, Particle Flow, and more. While this version being still free, Corona is aiming at a commercial release for 3ds max later this year, with a full set of features for architectural visualization. There are also plugins for Maya and Cinema 4D in development, and an exporter for Blender.

Read More Post a comment (0)