Vasant Kunj Residence

Nestled in the coveted location of Vasant Kunj, the ongoing project by Design 21 unveils a captivating farmhouse that epitomizes architectural excellence and meticulous attention to detail. With its splendid spatial layout comprising of two adjacent houses, this project sets out to redefine luxury living and create a sanctuary. The design ethos revolves around offering an unparalleled living experience, where every element is thoughtfully curated to ensure the utmost comfort, privacy, and spaciousness.

Embracing the essence of its surroundings, the farmhouse harmoniously blends with the natural landscape, establishing a seamless connection between indoor and outdoor spaces. A neutral colour palette, complemented by warm wooden textures and abundant natural light, imbues the interiors with a sense of tranquillity and elegance. The facade, adorned with diverse materials, exudes timeless sophistication and stands as a testament to architectural finesse.

Beyond aesthetics, the project prioritizes the well-being and aspirations of its future occupants. Innovative design elements and cutting-edge technologies are integrated to enhance convenience and elevate the living experience.

UnrealEngine5 House

I did an independent project to learn UnrealEngine 5.
I believe that the shortest way to learn is to investigate the necessary technology while actually creating the work.
For the building design, I referred to references, but added original elements.
I also design with the golden ratio in mind.
I modelled using 3dsmax.
I then transferred the building data to UnrealEngine 5 using Datasmith.
Materials were downloaded from QuixelBridge.
However, the main concrete and other materials were not enough,
I used SubstancePainter.
Trees, grass and rocks were also created using data from QuixelBridge.
For furniture I used free assets from Epic or modelled it myself.
In UnrealEngine, I use Lumen.
I made adjustments in PostProcess, but did not composite in AfterEffects or other software.

UE5 Cathedral- Kuiopo

To view the 360 video animations of this project, you can check my artstation here:
https://www.artstation.com/artwork/RyLwrX
or Behance:
https://www.behance.net/gallery/169628725/UE5-Cathedral-Kuiopo

Pls watch 360 videos at highest resolution possible (4k) and turn on loop for the best viewing experience. I sincerely apologize for youtube’s video compression issues while viewing.

L-HOUSE for single-family house developers

Our new interactive product L-HOUSE is nnovative, engaging and conveniently personalizable, and this digital marketing tool is essential for developers specializing in single-family housing. Win the hearts and minds of your clients by inviting them to take active part in the virtual configuration of their dream home!

Interactive software L-ROOM for Luke Lamps

This new case study of our interactive L-ROOM configurator is created for Luke Lamp Co., a high-end lighting design and production studio based in Mamaroneck, NY. All the lamps in this unusual collection have blazing flexible LED cords, which LUNAS were able to showcase at their most gorgeous. This project is further evidence that L-ROOM, designed and developed by LUNAS, is an extremely adaptable and powerful tool – with L-ROOM you can create an almost infinite number of real-time renderings of your products inside the software, while the quality of this CGI is almost identical to that of real photos!

L-CITY

This unusual and sophisticated user friendly software allows to see the amenities of the city, its’ future development plans, relief and sea-level change, various technical, geodesic, static, etc data… The software could be useful for urban developers and administration of the city. Please, visit our
website to learn how it is created, what features it includes, how to make use of it and why digital city twins are becoming so essential to the urban development of future.