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Chukwuemeka Melvis Uzoka

[email protected]


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ABOUT ME

A hardworking cg artist dedicated to photorealism, detailing and architecture.

My Top Software

Blender
Corona Renderer
3dsmax
Unreal Engine
Photoshop

Siete Coigües House

January 23, 2019 / in 3dsmax, Corona Renderer / by Chukwuemeka Melvis Uzoka

3D rendition of an architectural project.

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UE4- Interiorxc

January 23, 2019 / in Blender, Unreal Engine / by Chukwuemeka Melvis Uzoka

Interior space showcased with UE4 using dynamic textures

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S.O.A

January 23, 2019 / in Blender, Corona Renderer / by Chukwuemeka Melvis Uzoka

Rendition of a building in Sweden

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Apartment CW

January 23, 2019 / in Blender / by Chukwuemeka Melvis Uzoka

Rendition of a scene using Unreal Engine 4.

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Winchester Walk Restaurant

January 23, 2019 / in Blender, Corona Renderer / by Chukwuemeka Melvis Uzoka

Commissioned project for Restaurant on Winchester Walk

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UE4 Pitch House

January 23, 2019 / in Blender, Unreal Engine / by Chukwuemeka Melvis Uzoka

This is my 3d rendition of a part of Pitch House designed by Atelier M+A and photography by Jaume Albert Martí and Masaki Harimoto.

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Hackney Shed

January 23, 2019 / in 3dsmax, Blender, Corona Renderer, Photoshop / by Chukwuemeka Melvis Uzoka

This is my 3d rendition of the Hackney Shed designed by Office Sian Architecture. Loved how unique the shed looked so decided to make a rendition of it to study lighting and materials.

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Vacation House

January 23, 2019 / in 3dsmax, Corona Renderer / by Chukwuemeka Melvis Uzoka

This is my 3d rendition of a small vacation house designed by Hristina Hristova and photograph by Deyan Tomov . I used only 3dsmax and Corona Renderer A6 to make this piece with no post processing. This is the raw render straight out of 3dsmax and I painted all the textures by hand in 3dsmax. No photo textures were used. No HDR image.

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130

Siete Coigües House

3D rendition of an architectural project.

0

520

UE4- Interiorxc

Interior space showcased with UE4 using dynamic textures

0

295

S.O.A

Rendition of a building in Sweden

0

583

Apartment CW

Rendition of a scene using Unreal Engine 4.

0

737

Winchester Walk Restaurant

Commissioned project for Restaurant on Winchester Walk

0

1144

UE4 Pitch House

This is my 3d rendition of a part of Pitch House designed by Atelier M+A and photography by Jaume...

0

504

Hackney Shed

This is my 3d rendition of the Hackney Shed designed by Office Sian Architecture. Loved how unique...

0

386

Vacation House

This is my 3d rendition of a small vacation house designed by Hristina Hristova and photograph by...

Siete Coigües House

Chukwuemeka Melvis Uzoka

January 23, 2019 / in 3dsmax, Corona Renderer / by Chukwuemeka Melvis Uzoka

This is my 3d rendition of a project designed by Emil Osorio Schmied and photographed by Fernando Ruz. I used 3dsmax and Corona with no hdr image. The scene is lit with simple sun and corona sky. All textures are handpainted. No photo textures were used. No post processing either as this is the raw render straight out of Corona The scene is full cgi.

Studio:
Personal/Commissioned: Personal Project
Location: Location Valdivia

UE4- Interiorxc

Chukwuemeka Melvis Uzoka

January 23, 2019 / in Blender, Unreal Engine / by Chukwuemeka Melvis Uzoka

This is my latest work using UE4 and Blender. Interior scene textures by hand and some photo textures used as well. Majority of the assets were created by me with some assets which are free models modified, cleaned up and textured from scratch.
For this project, I created dynamic textures for majority of the assets which enables clients to play around with colors and mood during projects. Also very useful during skype and google hangout discussions with clients as changes can be made on the fly in real time.
I have included a small demo of how the dynamic textures work at the end of the animation video.

Music by Michael FK – Lighthouse

Studio:
Personal/Commissioned: Personal Project
Location: Lagos

S.O.A

Chukwuemeka Melvis Uzoka

January 23, 2019 / in Blender, Corona Renderer / by Chukwuemeka Melvis Uzoka

This was done using Corona Renderer with Blender. All textures were handpainted. Also learnt a faster workflow for painting textures. Raw render straight out of Corona

Studio: Uzoka Chukwuemeka Melvis
Personal/Commissioned: Personal
Location:

Apartment CW

Chukwuemeka Melvis Uzoka

January 23, 2019 / in Blender / by Chukwuemeka Melvis Uzoka

This is my 3d rendition of a part of Apartment CW by Cadi Arquitectura with photography by Cristiano Bauce. I used UE4 for this project with a lot of handpainted texturing. Photo textures were also used as well. Blender was used to create most of the assets except a few free downloaded assets which were also modified or altered and textured by hand-painting. I also animated and rigged the assets in the scene.

Studio: Uzoka Chukwuemeka Melvis
Personal/Commissioned: Personal
Location:

Winchester Walk Restaurant

Chukwuemeka Melvis Uzoka

January 23, 2019 / in Blender, Corona Renderer / by Chukwuemeka Melvis Uzoka

This is a commissioned project of a restaurant on Winchester Walk by William Matthews Associates, UK.

Corona Renderer with Blender was used for the images. The animated Exterior loop was done with After Effects. Birds are 2d hand drawn animation by myself (yep..I do 2d animation) using Krita. Small post processing using Photoshop. Photo textures as well as handpainted textures by me were usedw for the renders.

Loving Corona with Blender.

Studio: Uzoka Chukwuemeka Melvis
Personal/Commissioned: Commissioned
Location:

UE4 Pitch House

Chukwuemeka Melvis Uzoka

January 23, 2019 / in Blender, Unreal Engine / by Chukwuemeka Melvis Uzoka

The purpose of this was to learn and experiment with Unreal engine 4 for archviz. Textures were mostly handpainted with photo textures used as well for this piece. All models were made using Blender and rendered images and animation were from the Unreal Engine viewport. I also modeled, rigged and animated the butterflies in the scene.

Studio:
Personal/Commissioned: Personal Project
Location: Lagos

Hackney Shed

Chukwuemeka Melvis Uzoka

January 23, 2019 / in 3dsmax, Blender, Corona Renderer, Photoshop / by Chukwuemeka Melvis Uzoka

I used only 3dsmax and Corona Renderer for this piece. Textures are all hand painted and this is the raw render with no post processing done. No HDRI image. Lighting was achieved with a number of lights in the scene. The books are also handpainted as well as the text on them. Textures were hand painted using Photoshop and some textures using Blender 3d painting feature. Viewport Canvas (3dsmax painting feature) was also used for hand painting textures.

Studio:
Personal/Commissioned: Personal Project
Location: Lagos

Vacation House

Chukwuemeka Melvis Uzoka

January 23, 2019 / in 3dsmax, Corona Renderer / by Chukwuemeka Melvis Uzoka

This was an exercise for me to work with certain limitations and focus on achieving good quality work and photorealism. I used Viewport Canvas that comes with 3dsmax for all the texture painting. Scene is lit with Corona sun and sky and a couple of lights to achieve good lighting.

Everything was done using just 3dsmax only and Corona Renderer A6.

Studio:
Personal/Commissioned: Personal Project
Location: Lagos

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