Sam Test
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B&TB + KOHT Archictects COMPETITION WON NTNU Campus
It was really a pleasure to help out the guys from Koht to win this competition on Norway´s largest university campus. Simple yet effective design which led this young and talented studio to strike the gold.
Clear the road for the new generations of architects!
Trondheim is the third largest city in Norway, and home to some of the country’s leading science, technology and medical institutions including various campuses of the NTNU, Sør Trøndelag University College and St Olavs University Hospital. The brief for the new proposal was to create a conceptual new structure for the campus while integrating existing facilities within the competition area. The area to be transformed is west of the existing main campus in Gløshaugen, totaling 120,000 square meters.
www.beautyandthebit.com
http://www.kohtarkitekter.no
I Hope u Like it guys 🙂
About: Sport complex with recreation area and sports ground
Location: Kirovohrad, Ukraine
Total area: 11 000 sq.m
Building square: 4 572 sq.m
Modeled in Sketchup, optimized and retouch in 3Dsmax, Renderer in Corona 1.5.
The images came direct from Frame Buffer :).
I hope u like it.
Hello,
this is my newest architectural visualization, based on the Elliott Ripper house by Christopher Polly Architect.
During the work I decided to give the whole thing a little twist, by using my own colors and change things at the building, materials, surrounding and environment.
This idea came up because I already have a white building in my portfolio and I like it more colorful. The mood I wanted to reach should be an evening after a sunny day at the very early stage of the fall season.
The modeling is mostly done in 3ds Max. After getting in contact with Blender a few weeks ago, I tried out Blender and Blenders awesome Cycles renderer and PBR material workflow.
Lighting is completely realized with a HDRI from HDRI Haven, check out the great HDRIs Greg have on his website.
I also used Substance Painter in some parts.
The big trees in the back and the magnolia in the front are made with The Grove, a 3d tree growing software which is available for Blender, definitely worth a try.
The compositing was done in Photoshop.
I hope you like the picture. Feel free to leave a comment, ask questions and check out my homepage, get in contact at LinkedIn and ArtStation.
You can visit my ArtStation site for a better jpg quality.
https://www.artstation.com/artwork/6od45
Thank you.
mathias-koenig.com