For some styles it is necessary to create numbers that increment for each segment. In this Tips and Tricks episode we look at two ways to create sequences of numbers. The first example illustrates how to create a series of numbers by cycling through geometry. In the second part we manipulate a segment’s material IDs to create numbers using multi-sub object materials.
Go ahead and check out the Creating Number Sequences tutorial page.
The files that come with this series are compatible with 3DS Max 2011 2014, and RailClone 2 Pro and Lite.