Really inspiring... very realistic!
Can you explain a little further how you used vraydirt... ?
Thanks for sharing, good luck!
Hi Fietter thanks for share your works! but i have problem about froster glass... Can u detail the make of it? I have used VRayBlend but not with good result.
Thanks again :-)
Hi, great work!
The human figure really adds a nice touch.
Would you mind telling us how you did the glow on the lamp?
The lighting looks so perfect, and I like the smudged glass texture, adds a nice sense of realism. Nice job!
Well what can i say? Excellent work!!!
I have lots of questions but i will be brief...
1. How long did it take you to do everything except the modeling (setting up the scene and post-production)
2. This is a bit more general for everyone, does anybody here study architecture? because I do. Just wanted to know how many people actually study architecture because I think not that many.
Again great job!
All the way from spain, Miguel.
Hi Miguel, thanks!
Actually I did this scene on my spare time, usually some hours at night. The challenge give us two months but I start it at the 2nd month. so I don't know exactly how long I did this :)
Lasse Rode takes Unreal Engine for a good spin as he strives for photorealism using a real-time tool. He does this... more
Today I'm closing the SOA #AcademyDay5 interviews with the one I made with Pedro Fernandes from Arqui9. It was great... more