I’ve followed Jeff Patton’s blog for some time now and he posted the first of three articles about the use of iray in 3d exterior architectural visualization scenes. Most of you probably know Jeff’s work by now. He’s doing a lot CG cars visualizations, but also archviz using mental ray mostly and has some great tutorials available via thegnomonworkshop.com if you are interested, But what interest me the most is his use if the new iray render engine in his work and what he has to share with us about it. In this new series he showcases the use of iray in a much more common architectural 3d rendering work scenario and how it plays with the current shortcomings of GPU on-board memory. I recommend you all to follow this series and i’ll make sure to plug it here so you do!
Today I stumbled upon a very interesting Photoshop photo matching postwork session videos made by Mike Barrin. He recorded a complete postwork session that he made on an image for a client and uploaded it in full to Vimeo at x8 speed. Even though I don’t like the end result all that much (got to be honest here), I really do like the process being showcased like that. I learned a few things from following the 4 videos and I suggest you all to take the time and watch them too. x8 speed might be too fast but if you focus you get the hang of it.
It’s holiday time here and I’m taking it slow doing some blog & forums upgrades, as well as some personal 3d stuff. You probably noticed some forum downtime last night, and I shared an amazing video via twitter & Facebook to make for a nicer waiting until it was back up… well, it’s to good to not feature here too. “The Mountain” by Terje Sorgjerd was filmed this April showcasing what an amazing world we are all privileged to live on! let’s keep it that way.
I just have to share these amazing architecture visualizations by Peter Guthrie – Representing some of his best work. The design is by Gianni Botsford Architects and SketchUP was the modeling tool of choice. I use SketchUP 99% of the time for all modeling, and Peter strives to get most of it done inside SketchUP too, texturing too… the rest is good old 3dsmax & VRay. Remarkable design and visuals! enjoy.
Uniform have recently finished a short film showcasing The Colosseum project in Bucharest, Romania. Visualizing retail centers is not an easy task since it is a large scope work and it has become rather difficult to be unique with all those mega structures looking very similar to one another. I had a little chat with Mark Lee from Uniform about this project trying to gain some more insight about their process and Im sharing it here with you too.
- Best of Week 52/2016 – Casablanca Tower by Ludvig HoltenäsDecember 31, 2016 - 12:17
- Best of Week 51/2016 – Of the Future by Bertrand BenoitDecember 25, 2016 - 12:04
- Best of Week 50/2016 – A year in resume by B&TBDecember 21, 2016 - 20:17
- Best of Week 49/2016 – Tampere Arena by TMRW.seDecember 14, 2016 - 20:15
- Best of Week 48/2016 – Nuremberg Bathroom by Mohammadreza MohseniDecember 7, 2016 - 19:57
Have no fear of perfection – you’ll never reach it.
— Salvador Dali