KUKI restaurant

Few months back i had a pleasure to work with studio furnier. It was one of the most enjoyable and productive collaboration i ever had thanks to the great designers and their awesome attitude and in extremely short time we were able to come up with these two visuals for a new cozy restaurant!

Gadgets Store

With a technological language, this idea was developed to implement a store for sale of gadgets, customer service, equipment testing.
To leave a traditional concept was given more attention to the elements with led lighting, so the highlight is given completely.

Only Lovers Left Alive

Pardon the catchy archviz titles. just need something to portray the main actors in the archviz. Anyway, this is an Archviz renders for a healthcare Ultra facility located in Doha. Interesting architecture calls for an interesting archviz concept, hence my humble attempt in creating a bit of genius loci towards the place. the big covered atrium is a place of retreat whilst the wet park acts as an architectural healing medium towards patients and patrons alike. Modelling was mostly done in 3D max and this project is the perfect excuse to use megascans assets plus some personal custom scanned object.

hindsight

I am in a small attempt to add some spice to an otherwise saturated archviz visuals/ archviz styling / daily work submissions. while realism is the way, we tend to forget to spice things up. This set of visuals was a personal investigation to create cinematic effects, angles and others creations of awesome sauce items and creating a small backstory to them. The concept was inspired by Raphael Lacoste concept art, “cernunos”, where the placement of a spirited figure in an otherwise architectural project creates an anomaly to an otherwise monotonous architecture. Interior views consist of custom models inpired by kaws. Break down of visual renders mostly were done by the usual corona and fstorm (let me know if you can guess which is which). Most 3D item were zbrush and autodesk with a bit of 3D scan library here & there.