Valley

Hello,
WorldCreator2 software practice of a casual full cgi Valley, no where in particular.
Maybe Scotland or Middle-Earth. 😉
Rendered in 3DS Max and Corona.
Textures and close up asset using Quixel and Mixer.
Vegetation scattered with Itoo Forest and WC2 heighmaps used as masks for distribution.
Low clouds created with VolumefogMtl.

Instagram:
https://www.instagram.com/metrocubicodigital/?hl=pt
Facebook:
https://www.facebook.com/MetroCubicoDigital/
Behance:
https://www.behance.net/MetroCubicoDigital

FURious

A project for our client in France and a first effort for the creation of a snowy scenario as well as several “FURious” objects. I hope you ‘ll like it!

THE MONOLITH

A monolithic metallic sculptural form poured from the sky in the dense urban evolving Sydney CBD. A winning proposal for a luxury hotel competition that we illustrated for Woods Bagot.