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Hello,
WorldCreator2 software practice of a casual full cgi Valley, no where in particular.
Maybe Scotland or Middle-Earth. 😉
Rendered in 3DS Max and Corona.
Textures and close up asset using Quixel and Mixer.
Vegetation scattered with Itoo Forest and WC2 heighmaps used as masks for distribution.
Low clouds created with VolumefogMtl.
Instagram:
https://www.instagram.com/metrocubicodigital/?hl=pt
Facebook:
https://www.facebook.com/MetroCubicoDigital/
Behance:
https://www.behance.net/MetroCubicoDigital
A project for our client in France and a first effort for the creation of a snowy scenario as well as several “FURious” objects. I hope you ‘ll like it!
A monolithic metallic sculptural form poured from the sky in the dense urban evolving Sydney CBD. A winning proposal for a luxury hotel competition that we illustrated for Woods Bagot.
Yes, we also do high rise buildings.
Sometimes avoiding the classical corner shot pays dues.
Having serious fun with this project by our nice friends of Crone Architects.
Have a nice week you all and don´t forget to have fun.
www.beautyandthebit.com