Making of Garden Loft

Best of Week 27/2016 by Time Machine was about self learning of both architecture design and new 3d visualization techniques. Victoria and Gaston took Allegorithmic’s Substance Designer and Painter for a spin along with ZBrush as well. Looking ahead we all should explore these tools more. Besides these, they also used 3dsmax, corona renderer and maxtree foliage. Dive into this detailed making of their Garden Loft. Enjoy!

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Making of “Another Point of View” by Nicole Romano

The winners of the “Another Point of View” competition held in February this year at Universtità Iuav de Venezia (IUAV) and sponsored by RebusFarm were announced in May and today I’m publishing the making-of the first place winner image. Nicole Romano is an architect and construction engineer, student of the Master in Digital Architecture (MADI_V Edition) at University IUAV of Venice. Currently, on internship at Squint Opera (London) as a 3d Architectural Visualizer.

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SketchUp and Skatter Making of Sarmiento Museum - Final Render - Cover Image

Making of Sarmiento Museum

David Santos is no stranger to the blog, with a very popular article already posted before – The Making of Lake Lugano House. Today he is sharing the process behind making the Sarmiento Museum project in his studio. To recreate this National Historic Monument in the northern suburb of Buenos Aires, Argentina, David and his team used SketchUp, V-Ray for SketchUp and the new Skatter Plugin for SketchUp for scattering all the vegetation in the scene. Follow David in this article as he takes us from start to finish on this one. Enjoy!

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Making of House Gepo

Wittaya Wangpuk won best of week 41/2015 with this incredible photo-real 3d recreation of House Gepo by Open Y Office. Wittaya did not try to recreate it 100% like the original, but it sure has the overall look and feel as well as the photographic feel to it. He followed almost every real shot that was made for this house, and today I’m happy to share the making-of this scene. Enjoy!

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Making of Private Residence

Phil Buerer is not stranger here, with two best of week awards (BOW 22/2014 and BOW 33/2014) and two articles published as well! Today I’m very happy to publish his third article about the making-of Villa Lanaras. He recreates an already built project, as he usually likes to do from photos. Just a single photo this time. This house was designed by architect Nicos Valsamakis at Anavyssos back in 1963. Cinema 4d, V-Ray for Cinema 4d and Photoshop are the main tools used in this project. Enjoy!

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Making of the weeHouse

I’ve seen this work by Mark as it was building up and taking shape. What a great finale! awarding him Best of Week 48/2015 and today I’m happy to share the making-of these beautiful visuals by Mark Staddon. Being a Prefab project makes it all the more interesting. Designed by Alchemy Architects and located in Mafra Texas. Mark took some creative license on this one and used 3ds Max, Corona Renderer, and Photoshop to get it done. Enjoy!

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