Amazing 3d Maps Created with Maya XGen and a Single Primitive

Super inspiring visual experiments by 3d artist Lee Griggs using Maya XGen and the Arnold Render Engine. All it takes is a simple beveled cube or a sphere and a texture map. Simple, Amazing! Would be great seeing this done on 3dsmax with Forest Pack.

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Lee is currently working for Solid Angle as a technical author and you can find more information about this specific technique and more on his website and visiting the specific articles listed below too :

Here are a few more actual size crops :

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and the set :

This work went into my Generative / Procedural / Random board on Pinterest. I invite you to follow me and see what other great things I’ve curated there for some time now.

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6 comments
Giona4
Giona4

Wonderful! They look like alien terrains..

Avihay Bar
Avihay Bar

would be interesting to 3d print something like this...