hey there man, great job man, how did you go about the grass? was it simply a map w/ some displacement perhaps?
...there are many problems with archicad 12 and your favorite ArchiCAD Importer script by Mirza, to import in 3dMax 2011
> I know you did it with ArchiCAD 14
> is the limit of polygones bordered by exporting from AC14
> for me, the old way is to export it as 3ds > and clean the model
...but maybe somebody know an better solution
@PIC - Hi yourself:)
These images are totally conceptual, and were done by SGI just to show a different point of view, they aren't based on a real architectural design, but just on an idea (as I said in the description).I don't think they went through;)
Hi Vlad, congratulations on the images.
I wonder how old are these images, I´ve been working with BIAD people in BJ last year in this project and the architecture looks very different.
@Monad - well the ambient occlusion is really simple to setup, you can replace the materials from the "Global switches" menu in the vray render settings. and 32: well I prefer it because I can see the final result faster - that's all:)
@Rich - 10x;) Well I'm working with ArchiCAD for a long time and it's models are easily importable in 3ds max, it's just a matter of tweaking;)
@Lucky_lux - I've been meaning to do a tutorial for this one for a long time, but will do it soon maybe. Some of the older ArchiCAD version are having problems with exporting as 3ds, but I'll explain it further in the tut:) For now, try to use the most recent Software version - 14 and it should be fine.
I'am working with 3ds max for only 3/4 months now, and i'm having trouble importing my older archicad projects into max. How do you do it so smoothly? Using the archicad import wizard i keep getting incomplete or face missing geometry! :(
Can you please do a tut on the proper workflow, to get a good model to work with in max!?
Thanks, in advance... and great making of! loved it :)
Nice looking project Vlad.
I'm an Archicad user to, so nice to see it being integrated with Max.
There is also a plug-in for Maxwell which I'm sure your up to speed on.
Thanks again mate for an interesting making of.
Cool stuff, thanks for this ,
Noob Question: How do you know those are the right settings for the ambient occlusion settings?
Is there are way of testing it with out materials?
Also render region division is 32, I understand normally people use 64 or is that way to much for distant shots like yours.?
Italian Architect and Illustrator Federico Babina amazes me with this fantastic set of 2d elevation drawings of buildings inspired by... more