Google Glass is Back! Future Google HQ Unveiled

It was reported earlier this week that BIG and Heatherwick Studio are collaborating on a new headquarters building for Google in Mountain View, California. Yesterday Google unveiled the new design… It’s not a building, not in the usual sense. It’s good that it isn’t. Google Glass is back in a series of canopy-like structures. This would be the first time Google attempts to build their HQ from scratch, and an amazing achievement for Ingels and Heatherwick being singled out as best in class by Google for this project. Both in their 40’s. Google released 10 images (aerial by DBOX for sure. some of the others too but not sure which yet) as well as a video you should see to fully understand the concept, being presented by the designers themselves.

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Gorgeous Cabin Illustrations by Marie-Laure Cruschi

Parisian illustrator & graphic designer, Marie-Laure Cruschi, crafted an amazing set of cabin illustration for Philip Jodidio upcoming book Cabins published by Taschen. The subject alone strikes a hard chord for me as I’m fascinated by cabin design, and with 61 of these in this book accompanied by gorgeous illustrations, it looks like a real gem! Looking forward to get it.

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Making of Barts Square by The Boundary in collaboration with Iain Banks

I’ve featured the Barts Square project back in August this year, and this week the making of this project was published on the Corona Renderer blog by my friends at The Boundary (it will take time getting used to this) in collaboration with Iain Banks. The Boundry, if you missed the news, is a new studio based in London specializing in high-end visualizations founded by Peter Guthrie and Henry Goss, who did the write-up for this article. Enjoy!

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3D Object Manipulation in a Single Photograph using Stock 3D Models

Here’s some crazy photo-editing on steroids leveraging stock 3d models. From the 3d side of the fence this might not seem that much hoopla to start with, but this approach seems to transform any still 2d photo into a mini 3d environment in which you can start moving and rotating the objects as long as you can match them with a 3d model which is not that hard. Now bring this back to our realm and since we have it all in 3d anyway, this opens some crazy options for post render manipulations!

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Tel Aviv Buildings by Avner Gicelter

Moving apartments in Tel Aviv, walking around the various areas of the city, sparked and old-new love for architecture for Tel Aviv based designer / illustrator Avner Gicelter. This evolved into a wonderful personal project, inspired by José Guízar’s ‘Windows of New York’, in which Avner illustrates complete and interesting buildings across the city. The end results is remarkable… each one a poster, with attention to the buildings smallest features and colors referencing the city. 12 so far, and hopefully many more to come in this visual reference of Tel Aviv, Israel.

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