The first of the HOVER Challenge making-of articles is here! Done by the Grand Prize Winner, Benjamin will describe the process of creating his ‘Lake House’ scene. I hope you’ll enjoy this article, learn from it and share your thoughts by commenting at the bottom of this article’s page.
I’m proud to inform you all that the winners of the second Architectural Visualization Challenge – HOVER, have been selected! I would like to thank all the challengers, forum members, and guests for taking part in this event, the second among many more to come I hope! I would also like to send a big thank you to all our great sponsors for taking part and help in the making of this challenge.
I love just about any project Marcio Kogan turns out and now with House 6 it is also a perfect fit as HOVER inspiration. The Hovering private dwelling of the house defines the exterior / interior lounge area very well. Concrete, Stone, Plaster, Wood and a magnificent play of volumes and light.
I present to you this interview with HOVER judge Bertrand Benoit, Grand Prize Winner of the previous GH House challenge and also 2010 Architectural Awards Winner in Best Architectural Image with the same GH House entry. Starting as a photographer and moving into 3d visualization for the limitless option, he is someone to follow and learn from.
I present to you this interview with HOVER judge Zoran Gorski (Kizo) form Arscom Studio, Croatia. He is a seasoned CINEMA 4D user and is well-known in the 3D community. Last year he won rendering competitions at Evermotion, 3D Allusions, Vizdepot and Zwischendrin. Kizo is one of the founders of Arscom Studio, which is made up of a team of four that specialize in architectural visualizations and web development. Their portfolio consists of a considerable number of tourism projects such as hotels, apartments, residential complexes, country estates and even a football stadium.