Winner Announced: Grant Warwick’s Mastering CGi Giveaway and Discounts

The 4th 2014 blog birthday giveaway is here! Welcoming Grant Warwick who will give one of you lucky followers full access to the Mastering V-Ray course. One more of you will also gain access to the course by sending a 3d render/s you made based on the previously posted how-to.

About Grant Warwick and Mastering CGI

Grant Warwick is an Australian CGI Artist living in Sydney and you all know him by now! He stormed into to the CGI training scene this year with his Mastering V-Ray Course gaining a lot of attention by CGI artists and studios, as well as ArchVIZ artists with V-Ray being the most popular render engine among them.

The course primarily consists of Professionals in the Architectural Visualization industry and currently has over 140 studios subscribed.

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I picked it up myself in March, but really started to dive in after Bertrand’s Sweeeet CG work following Lesson 07 about Translucent Materials. This course is packed with valuable information delivered very fluently and clearly which makes it very easy for me to recommend you to pick it up and promote it. For what you get, the pricing is ridiculous and going to be even more so with the special promo that starts today for the blog followers 😉

Grant brings in a vast knowledge gained during his work in the CG / VFX industry at studios like Fuel International, Light Farm in New Zealand and lastly at Cream Studios, where his training business started to take shape and evolved into Mastering V-Ray which covers everything from the bare basics to advanced topics.

Grant posted the videos of Lesson 01 – Getting Started & Lesson 04 (Part 1) : Advanced Materials on the Mastering V-Ray product page so make sure you visit it to learn more about it and get a feel for what it can offer you.

Grant is focusing full time on his training courses development with Mastering V-Ray already at Lesson 8 and his recent course Mastering Hard Surface at Lesson 4.

Mastering V-Ray Curriculum

You can see the list of all lessons down below, and for a full description of each you should visit the curriculum page on Grant’s website. Pay attention to lesson 11 which will be all about what YOU want to learn about.

Grant Warwick's Mastering V-Ray Curriculum

  • LESSON 01 : Getting Started
  • LESSON 02 : Materials 101
  • LESSON 03 : Advanced Scene Optimization
  • LESSON 04 : Advanced Materials (Parts 1 & 2)
  • LESSON 05 : V-Ray 3.0 Introduction (Parts 1 & 2)
  • LESSON 06 : Tone Mapping HDRI’s
  • LESSON 07 : Translucent Materials
  • LESSON 08 : Ice & Snow (Parts 1 & 2)
  • LESSON 09 : Environmental Fog
  • LESSON 10 : Hair ans Skin
  • LESSON 11 : USER VOTED TOPICS
  • LESSON 12 : The GRAND FINALE! (Featuring Rafael Grassetti)

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What is next?

Due to the overwhelming success of Grant’s Mastering V-Ray course, he is preparing and developing a road-map of courses that will encompass the entire CGI for print workflow. In partnership with world class colleagues he recently offered a small glimpse to his grand plan – Check out what is coming soon!

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$50 OFF on Mastering V-Ray & Hard Surface

Starting today, and all through August, you can pick these amazing jam packed courses at $50 OFF list price using these coupons at checkout:

How to Enter

Simple!

Use the widget below to enter for the Giveaway and to my Newsletter. Already subscribed to my Newsletter? Not to worry… it counts for the Giveaway and all of you can add more entries via Facebook & Twitter – And more importantly by commenting to this post with your ideas and requests for Mastering V-Ray Lesson 11 which is going to cover user voted topics! So speak your mind and then remember to mark a comment was made in the giveaway widget for the extra points 😉

GOOD LUCK!

a Rafflecopter giveaway

Submit Your Image

The second part of sending your 3d renders showcasing your forest pack scattered creation following Grant Warwick’s Forest Pack Texture Distribution HOW-TO will end on September 25. Please send in your images by Clicking Here making sure you name the image file with your full name and serial number if you send more than one image as follows – first-last-##.jpg

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Be CREATIVE! Don’t just repeat the images posted recently online – Use that and ‘So Good’ visuals you see here by Grant as a starting point for your own concept and your own unique twist to it 😉

You can grab these Lee Griggs styled Forest Pack pre-made scenes by Grant if you like to get started there :

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Big thanks to Grant Warwick for sponsoring this giveaway. Good luck, and be sure to follow this blog or subscribe so that you can find out if you’re a winner!

  • KubaZychowicz

    some lighting tips would be great

  • KubaZychowicz Any specifics? Natural light / Artificial Light / etc.

  • maxfury

    The first video was brilliant, would love to get my hands on the rest of the course. Looking at what’s coming up it’d be nice to get some more in depth information on lighting scenes. I use various techniques, mostly HDRI based but what kind of setup do you use when there’s very little light natural light in a scene?
    Do you use lots of small vray plane lights, spotlights, sphere lights? I’ve been using regular spotlights a lot recently to get more of a falloff in the shadows but I’d be keen to hear what techniques Grant uses.

  • KubaZychowicz

    ronenbekerman I am more interestet in Grant’s approach to lighting his scenes. What is his workflow to achieve this clean light that so clearly shows every detail.

  • StefanEk1

    Sand, dust, like deserts and African environments. Waterfall and maybe color buckets (filled with color)

  • StefanEk1

    Sand, dust, like deserts and African environments. Waterfall and maybe color buckets (filled with color)

  • Dejan Sparovec

    Can I use multiscatter instead of forest pro for the image because that’s what I have? :/

  • PedroMorais

    Lightning tips (Natural light)

  • PedroMorais

    Lightning tips (Natural light)

  • PedroMorais

    Lightning tips (Natural light)

  • Dejan Sparovec Go for it 😉

  • Vray Effects, etc. camera effects, vray environment fog, vray toon… It’s rather simple but still, i’m sure that Warwick can find the expert way of using them 🙂

  • Dejan Sparovec

    I would like to see artificial lighting tips, i.e. for interiors or studio setups.

  • Dejan Sparovec

    I would like to see artificial lighting tips, i.e. for interiors or studio setups.

  • MilosStojiljkovic Well… Environmental Fog is going to get a FULL Lesson in No. 09 which is coming up next – so you got this covered 😉

  • MilosStojiljkovic Well… Environmental Fog is going to get a FULL Lesson in No. 09 which is coming up next – so you got this covered 😉

  • MilosStojiljkovic Well… Environmental Fog is going to get a FULL Lesson in No. 09 which is coming up next – so you got this covered 😉

  • FilipMalecki

    I think that something about foliage materials would be great ;). For example how Alessandro Prodan has created his Farnsworth House 😉

  • FilipMalecki You refer to this work – http://marlas.cgsociety.org/art/maya-after-mental-effects-ray-vegetation-mies-van-der-rohe-plants-interior-exterior-composition-sky-sun-farnsworth-house-3d-754315

    It is amazing still!

  • FilipMalecki You refer to this work – http://marlas.cgsociety.org/art/maya-after-mental-effects-ray-vegetation-mies-van-der-rohe-plants-interior-exterior-composition-sky-sun-farnsworth-house-3d-754315

    It is amazing still!

  • FilipMalecki

    ronenbekerman I hope that Grant knows how to make such nice leafs 😛

  • DanielReutersward

    I would like him to cover foliage, wood (all kinds from new to old), particles in air and perhaps more tips and tricks for Forest Pack! 🙂

  • SanyaKorobka

    Lighting would be a great topic (natural), I think.

  • herrhummel

    As a c4d/vray user i would also like a tutorial about lighting (natural & artificial)

  • AleksandarTomovic

    Any tips on what never to use with V-ray?

  • Foliage generating and optimization techniques for animation would be interesting for me 🙂

  • nauticus25

    I too would like to see tips on creating & optimizing vegetation.

  • cccpu

    Thanks so much for all of these great resources.

  • Mario Nogueira [RIP3D]

    I Think he covers almost everything, maybe something related to advanced lightning maybe.

  • blu01

    I’d like to see some architectural stuff, mainly exterior vegetation

  • blu01

    I’d like to see some architectural stuff, mainly exterior vegetation

  • Mo Locke Vom Wunnenstein

    for students there’s a huge discount. just mail him.

  • jiminy-billy-bob

    A lesson on vegetation would be great!

  • I’d like to see some lessons – shaders around all sort’s of glass and caustics, along with animation tips. That would be great:))

  • Ronen Bekerman – 3D Architectural Visualization Bl

    That is correct! Thanks for the mention.

  • Ronen Bekerman – 3D Architectural Visualization Bl

    That is correct! Thanks for the mention.

  • JoaoValerio

    It could be interesting to explore the creation of detail shots, mixing advanced materials with lighting, texturing, camera placement, DOF, etc.

  • Looking forward to some lessons about archviz large scenery 😉 !

  • leandrosilva_pt

    I would like to see some lesson dedicated to lightning.

  • adamaf

    FilipMalecki ronenbekerman That would be awesome. I vote for greenery.

  • adamaf

    FilipMalecki ronenbekerman That would be awesome. I vote for greenery.

  • adamaf

    FilipMalecki ronenbekerman That would be awesome. I vote for greenery.

  • cccpu

    Is there somewhere that the shader ball is available for download?

  • jamison_ibister

    The free lessons are extremely helpful.  I would like to see a lesson on taking fabrics (either photo or web image) and transferring it into a material.   Patterned white matelasse are especially difficult.

  • micahcarreon

    A lesson on bump mapping organic materials (stone and wood).

  • MattHaydenClark

    I’d like to see a lesson on creating realistic bodies of water. ie. Oceans with wakes and foam, rivers with animated currents etc.

  • guerovs

    cccpu yes, take a look to the box.net page, its on the Materials folder.

  • guerovs

    nature shaders! like wood, vegetation, or architectural things, like concrete, structural wood, (bercon wood) etc.

  • nisiara

    This might sound super boring but i would like to see a lesson with Grant approaching a ‘real life project ‘ from scratch to finish. Maybe he can take a project from his personal portfolio and show how he set up the materials, the lighting, the camera and all the good stuff that make the image look real  😛

  • AymenSelmi

    I would like to see some lesson dedicated to lightning.

  • AymenSelmi

    I would like to see some lesson dedicated to lightning.

  • gucio23

    Large archwiz scene would be great 🙂

  • betamedium

    Although Grant seems to be preparing a Lighting course as stated on his website, It would be awesome to get a small peak into his lighting strategies!

  • AndreasFunk

    Although there is a special lighting course announed I d Luke to See a lighting lesson as well….maybe as a teaser for the upcoming course

  • MarkusRoot

    More on lighting please!

  • JulioSanchez3h

    Likemany people already said  LIGHTNING. Would be a really nice topic up cover .

  • AmrAbdeen

    Large archviz scene would be great

  • AmrAbdeen

    Large archviz scene would be great

  • Modulor217

    It would be nice to know more about Lighting, so I vote for that

  • LukaszW

    Nothing original here – my vote for lighting.

  • markitecture

    Grant, I’d love to see a comprehensive guide on how to create accurate fluids.

  • BjörnRadler

    Lightning would be great…but thats already in the pipeline

  • LateralusArt

    Sscattering grass, leaves, trees. Creating huge green landscapes with materials.

  • pedrocouto75

    Mastering V-Ray rendering settings, and understading calculations made by the engine. I think that would save a lot of time!

  • SiRadcliff

    I dont have the mastering vray subscription, I would love to see more on the render settings and lighting.

  • Lili_Spooky

    This course is on my watchlist for so long now, great you teamed up with grant to deliver this sweet Giveaway Ronen! 
    I hope Grant will earn a whole lot of new subscribers, he def. deserves to be heard as many times possible 🙂

    My Vote would go for an in-depth look at render optimization, point and shoot light & material setups as well as “daily production routine” workflow tipps. 

    Cheers from austria

  • GrantWarwick

    JulioSanchez3h
    Mastering Lighting starting next year! 😀

  • GrantWarwick

    JulioSanchez3h
    But lesson 12 will include lighting knowledge also 🙂

  • GrantWarwick

    JulioSanchez3h
    But lesson 12 will include lighting knowledge also 🙂

  • Thank you all for this valuable input! I’m pretty confidant Vegetation is going to be addressed as many of you suggested 😉

  • rashedhaikal22

    Thanks for this opportunity, as for lesson 11 I would like to see HDR interior lighting stuff if that is possible. Thanks!

  • GiorgosZaha

    Thanks a lot for all of those great stuff, happy 5th birthday and as for Grant Warwick’s excellent course i would like to see some info for  interior architecture visualizations.

  • MatevzAvbelj

    Realistic foam, bubbles and vapor with the help of particles and other plugins (Phoenix FD, Frost, Iso-surfaces,…) would be great.

  • Dejan Sparovec

    rashedhaikal22 maybe Peter Guthrie’s tutorial can help you http://www.peterguthrie.net/blog/2014/7/hdr-sky-lighting-for-interiors

  • scotdavis

    This is really great stuff. I would love to see more compositing tips and tricks.

  • swendris

    Will the tut cover vRay for Rhino or just 3dsMax?

  • RRS21

    I would like to see nature shaders techniques

  • CarlFindahl

    Vegetation, general tips&tricks and a little more on forest pack perhaps?

  • Enrique_C

    My request is to go over the topic of GI optimization for animations, where resolution is lower than print images and render time per frame is a lot more important.

  • CaioDettmar

    Great!

  • CaioDettmar

    It would be great to give a lesson a focus on Arch-Viz mats, like glasses and vegetation!

  • CaioDettmar

    It would be great to give a lesson a focus on Arch-Viz mats, like glasses and vegetation!

  • KaiminsJanis

    It will be nice to have lesson of wood materials ! 🙂

  • jophus14

    Much like CaioDettmar, I would also like to see how to create more realistic materials that are commonly used in architecture. Materials such as facade glass, stainless steel and natural stone. Thanks

  • petrusyap

    Thank you Ronen… I would love to be the lucky winner here.. if I am lucky enough 😀
    Same as jophus14, would like to post for a lesson to create more realistic materials that are commonly used in architecture. Thank you.

  • manuelbianchiyasci

    I vote for realistic common architecture materials, such as wood, concrete, brick, glass, steel, etc.

  • budjj001

    I’d have to agree with the majority regarding vegetation and natural materials like wood and stone. It would also be interesting to see an analysis of elements from a vray perspective, like fire/smoke, water, earthy textures for ground/cliff surfaces and I know hes already covered ice/snow.

  • Congratulations to ?ukasz Walkowski – You won the first stage and get GrantWarwick ‘s Course! 2nd stage is still going and keep sending me great images… Winner will be chosen by end of September 😉

    FYI – The promo is still running, but ends in 4 days! so if you like what you see so far and what is coming next – GRAB IT NOW!

  • wiiikfredd

    Thx for the coupon, and happy birthday!

  • wiiikfredd

    Thx for the coupon, and happy birthday!

  • Dejan Sparovec

    Has the winner of the 2nd stage ever been announced? I must have missed that…