Hi,Is there any chance that you could post a screenshot of your grass patches, maybe even a material?
I would like to submit one more question about the workflow in photoshop.
Except the well known render elements, such as ambient occlusion which goes multiply in photoshop and specular or reflection, is there any kind of a rule about the others? (at least the one that used most common). I have seen a lot of tutorials about the post production but, as I have also seen through my projects, I have used some render elements in different modes, depending on the project and what it would seem better as a result.
I am just wondering whether there is a norm about the screens, overlays or soft lights applying to render elements or we adjust them as they seem better?
Great job! I like the way you had organized your photoshop workflow. I usually work in this way too.
I have two questions for you. The first is approximately how many hours did you work on this project to finish it, without having in mind the rendering time.
The second question is about the "Special thanks to Choi Ropiha Figher agency". Was it necessary to get a permission from the agency in order to use their drawings from their site?
About the polished concrete, I have already shared. You will find the capture in the making of.
From a texture (CGtexture) of concrete, I added simple ColorCorrection to adjust the levels according to the entries.
Adding in a simple vRayDirt in diffuse with a large radius, and that's it.
Thank you all !
AdamHoej : Blending mode depends of render element and/or the desired effect. Test in condition, but I didn't have any rule for this step.
Nice renders! I think you overdid the flares a bit..
I have a question about the post process. How did you setup the blending mode for the layers?
@DushanBoshnyak About the grass, Peter Guthrie wrote two very good tutorials on this topic. They will be more complete than any screenshot !
@designvkm Well no, I have no rules. Feeling work, based on my raw render. I simply try to have as much flexibility as possible in Photoshop, to keep control as long as possible.
@designvkm Thanks ! =)
For time, hard to say on a personal project. I made in my free time. Approximately 6 days. Rendering time on simple images has no real impact : I turned on by night.
I still indicates credits or thanks. For this project, I submitted these images for Exposé 10. As a courtesy, I asked the studio permission.
I get the basics and everything, but yours just looks very very good. Much better than the tutorial. :)
@GuillaumeFavre Many thanks for your info! Some personal projects are really becoming occasionally a vicious circle! Hope to see some of your work again and share with us useful tips. Keep the good work!
@DushanBoshnyak Ahahah. Thanks, but I have done nothing more! Cast shadow and compositing did the rest.
Tests to paint shadows and high lights to give more volume to your grass. Tests a simple noize to add some relief on your ground.
@designvkm Absolutely agree with the vicious circle of personal projects!
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