Always curious about implementing VR in ArchViz, I found a great article on Allegorithmic’s blog by Mirko Vescio from Oneiroes featuring the use of Unity. I kindly asked him if he can dive a bit deeper into the process, and that he did. The project covered in this article actually features a collaboration with Unity to showcase their HDRP (High Definition Render Pipeline) through a virtual walkthrough of their newly opened London office, designed and built by M Moser Associates.
Today I am very happy to announce the Best Visualization of the Year 2018. I present you with the Taekwondo – The fighters by Karim Moussa! It is never easy to pick the best out of twelve that are already at the top of their game, but Karim excelled on all levels with this very personal and fantastic project of his.
Closing 2018 and getting started with 2019 after the holidays we all had, it’s time to look back and honor the best works posted by you on the blog showcase section in the past year. You can see all 52 best of week projects here – Best of Week 2018. Go ahead and take a look at them all, drop a good word and check here who entered the best 12 of the year. I’m very proud to share these great visuals with you and hope to see all of you keep sharing your remarkable works this year too! The top image has nothing to do with the final best of year pick in the end.
David Males takes us behind the scenes of the EARTH-SHELTERED Villa, diving deep into his process and thoughts from start to finish as he uses SketchUp, 3dsmax and Corona Renderer as his main tools of choice. Enjoy!
A new and exciting challenge is about to begin! Tomorrow is looking for their next star, and so we launch the 3rd edition next week along with an interview with Nazarii, the winner of the 2017 challenge you can already read on the job board’s blog.
With a new edition of the Tomorrow Challenge coming up very soon! I’m looking back at this great article… following Mohit Sanchaniya entry to the first Tomorrow 2017 Challenge, which awarded him the Runner-up position and a job at the Tomorrow Studio, he shares the process of making his winning entry. Mohit showcases high levels of realism in this recreation of Tham & Videgård Arkitekter’s Kalmar Art Museum using 3ds Max, Corona Renderer, GrowFX, and Forest Pack. Enjoy!