Studio: Anna Kozar
Designer / Architect: Anna Kozar
Personal / Commissioned: Personal Project
Location: munchen N/A
The tree house was made in UE4 RT on. Hero tree is a Speedtree. A rocket was textured in Substance painter and made in 3dsMax. Mostly greenery and props are from Megascans. Have had big problems with vertex painting unfortunately.
Its just personal project made for fun and look what is with a foliage in Ray Tracing.
Movie sequences from UE were compiled in DaVinci Resolve,