Neo Ark Animation

I’ve long thought that re-proposing things is sometimes better than recycling. Ship-breaking yards kill hundreds of desperate workers each year in South-East Asia, just to recycle the steal. As the wages are the lowest in these countries and health and safety, and environmental regulations are pretty much non existent, companies take their ships to be retired and recycled there.

What if we didn’t put finances first, but considered people and the natural environment before profit.
I’ve chosen the ULCC hull type to demonstrate this concept as these ships are amongst the largest ever constructed. One ULCC in particular, the Seawise Giant will be the ship I convert. Although it has already been dismantled there are many such ships that are approaching their end and have the potential of being repurposed. The ship will sail under the new name Covenant, the first of the NeoArk ships.

Here I’ve preserved the ship’s hull structure almost completely constructing the housing units into where the cargo hold compartments used to be. The center cargo area I have cleared and converted into a green space filled with fruiting trees and edible herb gardens. This area also contains multiple play and exercise areas. Each cargo hold segment of the ship will contain a “neighborhood” with a total of 14 such areas. Within the livable spaces there are two special use floors that house amongst other things, schools, a library, gyms and function spaces. Some of these will be local to the neighborhood block while others will be a shared service. The community blocks will be book ended by two further special use areas that may include entertainment and science spaces. Two of the neighborhood blocks will be smaller than the others as they will accommodate view decks that will open up to the outside. These areas can be closed off to create a water tight internal space in case of rough weather.

On the outside the Covenant will have a new bridge and crew quarters with a new more powerful hybrid engine. Power will be generated mostly using solar panels that run across almost the entire length of the ship above the service deck. Around the bridge will be a land area for VTOL craft as well as 4 small hangers that can take helicopters to a below deck service and parking bay.

The Covenant will be equipped with 44 large lifeboats, 6 patrol/scout boats, 6 SH-60 Seahawk helicopters and 1 V-22 Osprey.

I have created 1 animation at the moment with a lengthier one planned that will explain the NeoArk project in a documentary style short film.

The Main Animation can be viewed at the below link
https://we.tl/t-CTsUqxyDGk

Nexus at Hudson Yards

A quick overview of the future of Hudson Yards and NY, it will join in a better way with NJ transit, will have new bridges and tunnels.
There will be ilands on the river to be spots for air travelers, using single manned vehicles or multiple people flying taxis.
A fast train going from long island to NJ in 15minutes underground.
A new connection with the NYC Subway to NJ. More flying vehicles and big Corporate Buildings dominating the view. (the new AI system controls now everything, so its really easy to go to the doctor, check your car, etc… all in one NEXUS)

CABINS / Andy Point : Spring

Which visions do we have in our perception when we think about future societies;
its design, culture and architecture? It is possible to create a tense and vivid image from our
animus and simulate that reflection?
Only when these reflections are visualized in the form of images, videos and animations or VR,
we can feel that the future is present.
In short visualization is a tool to integrate poetical ideas into visible or even tangible reality.
With contemporary visualizing tools its possible to create humming illusions of reality and
walk inside imminent creation.”

CABINS / Andy Point : Spring island

Which visions do we have in our perception when we think about future societies;
its design, culture and architecture? It is possible to create a tense and vivid image from our
animus and simulate that reflection?
Only when these reflections are visualized in the form of images, videos and animations or VR,
we can feel that the future is present.
In short integrating poetical ideas into visible or even tangible reality.
With contemporary visualizing tools its possible to create humming illusions of reality and
walk inside imminent creation.”