CABINS / wwwerdnaaa : Desert Bunker

For this cabin I wanted to try something different. My first goal was to create something that was located in the desert rather than a forest. For the structure itself I was heavily inspired by DUST Architect’s Casa Caldera project. As soon as I saw the project I knew I wanted to create something similar, the brutalist and utilitarian nature of it were very appealing as well as its minimum impact on the surrounding environment.

For the landscape I used a terrain map to create a small rolling hill with a river basin. I populated it with clusters of small grass as well as larger Acacia trees. I scattered large boulders throughout the dried river bed. In the distance I used a photoscanned model of a canyon that I downloaded from Sketchfab, I wanted to give depth to the image as well as a bit more interest.

Overall I’m happy with how this project turned out, I learned a ton along the way and enjoyed the challenge!

Here is the final YulioVR Tour: https://www.yulio.com/ymlsVGRKrR

CABINS / wdprui2 : End of the Trail

I have the horrible tendency towards ever-expanding scope and I was unable to finish this competition. This is the first scene of this size and detail I have ever attempted. Really I’m still learning the tools on every level.

Even though it still needs a lot of fine tuning, I wanted to submit this image because I spent an absurd amount of time on it. I fully intend on finishing this scene in the coming days but the interior and surroundings aren’t up to the level of polish worth rendering.

I see a ton of things in this image that could improve but as I am extremely new to this process, I would relish any feedback or criticism from this talented group.

In the end, I tried my best and came up short but this was a tremendous learning experience which hopefully has better prepared me for the next competition. Thanks Ronen. Good luck everyone!