Tomorrow 2017 Challenge

Render of Tomorrow’s challenge, we work with a model created from scratch, taken from the plans of Tham & Videgård’s Art Museum in Sweden. It was created a photorealistic render.

This work process was carried out with the sole thought of enhancing the natural and artistic beauty of the museum, in order to achieve a unique design and to achieve that it is raised with greater magnitude in its style and unique design, for that reason it was worked in an environment Forest, giving that approach to a simple volume, this makes the viewer realize the volume in front of him, and the environment is part of an aid in focusing the building, this makes the forest becomes a secondary element.

He adapted the scene for a day in the afternoon, so that he could see the building at its most graceful and use, he created this image with an artistic thought, but without leaving the reality and realism that image wants to capture.

Mood and feel

I want to blend in the environment, building, lighting together to have the most perfect mood and feel settlement. In order the get this, I have to take important consideration of its landscape, such as ground texture, material colour, lighting, and shadow, etc.

The most difficult and most challenge of this project is the create the best location for tree shadow, to make the image looks more interesting. I used plugin Fores Pack the generate grass area, but for the tree use create it by myself to make it easy to control.

Arriving at the museum

I first tried to get to know the museum and the place, I live in Brazil so I used sites, google earth, archdaily …
Knowing the museum I started to model the building, it was a difficult but satisfactory stage since I liked the result
After the modeling I began to make a hand sketch to develop the environment, done that I used the model of the building that was already ready to choose the best angle for the proposed environment
Once this has been done in practice, I have already begun to set and prepare the shaders
So I started doing the rendering tests.
I started doing the work the way I wanted it, I did some small post-production tests to see if all the layers were in accordance with what I would need and rendered it in high resolution.
I tested a daytime render but I did not like it enough and finished the image with the dark weather I had been looking for since the beginning of the project.
The final image came out exactly as I wanted it, I managed to bring a low fog of the night, the effects of the lighting in that fog, and the building was not overshadowed by any effect or ambiance, everything was added generating a unit. Thank you, I hope you have enjoyed the project.