Tomorrow Challenge

From the outset I wanted to create a scene which complimented the simplicity of the building and at the same time create a natural surrounding that would contrast the geometric forms of the museum.

Seeing as the museum itself was very dark I wanted to avoid a scene that was too dull and moody. By creating something bright would make the museum stand out and I wanted sunlight to be the main focus. I felt an Autumn feel would best compliment the dark tones of the museum. My aim was to capture the morning sunlight bursting through the tress creating long shadows and sunshafts.

The process was relatively straight forward. I began with the model; this gives me time to think about possible scenarios and familiarise myself with the building. From there I played around with camera angles and rough light setups to get an idea of possible compositions. Once I had decided on the final camera angle it was then just a case of creating the necessary assets. Some of these I had existing in my library and other I had to create. All landscape items were scattered using iToo Forest Pro. This tool, combined with interactive rendering in Corona renderer, have become invaluable for experimenting with a scene. Final lighting setup was a HDRi (Peter Guthrie) combined with a Corona sun to help emphasise the direct sun.

Post process was very simple. I wanted the image to be 90% complete from the raw render. I appreciate this is not always the most efficient method but in this instance it was possible to do. I added a few colour corrections and tone adjustments in Photoshop, but nothing else.

I would have liked to create more images for this final submission but due to the nature of the competition I felt time would be better spent on the main image. I will certainly be rendering more images from this scene, so I hope you look out for them.

Thanks for the opportunity.

Tomorrow Challenge The Kalmar Art Museum

I was actually working on Tham & Videgård Arkitekter’s House K! and then surprise! surprise! there is a CHALLENGE to work on another Tham & Videgård’s great piece. Well I never would tried to work on this if there never been a CHALLENGE, well thanks to Ronen and Tomorrow for this great opportunity.

It all started with gathering references, plans then I created a MoodBoard to stay on one track and a checklist. I gathered some After Rain City or street images just to get a basic idea to clear out view. I even mocked up a rough concept. Then I started modeling main building based on official plans and elevation, the facades are pretty easy to model same as House K. I had tough time modeling the interior of building but I modeled some how ^_^. I dont want to create too much complex scene, just something simple yet enough to realistic(kind a try to achieve that).

Once the main subject is done I started modeling rest of the scene which is roads, other buildings, some other props to populate the scene. My idea is to set up the whole scene in a after rain urban situation on a corner of street surrounded by some trees, buildings, benches, lamp post and other stuff with WET FEELING!. The scene is created using Blender and rendered in CORONA RENDERER(standalone).
I experimented a lot with different camera angles until which one satisfies my eye. The leaves on the ground are scattered using Particle System and then converting them into single mesh, this is need to be done because CORONA sometime dont render particle from Blender. Trees are hand-placed and a simple alpha-masked tree-line at back.

The scene is lit with just an HDRI. Now for material and shading of main building’s wood I used single wood texture with color correction connected to glossiness and to the bump node. It’s very hard to work with color correction node in Blender for Corona.
The road is textured with diffuse, gloss and bump map. The colorcorection is done right in CORONA Frame Buffer balancing the Post and LightMix.

If I have to redo this assignment I would like to setup it some where in a near lake side in a bright sun scenario with forest running in back.

Well thats all from me.

Canpie!

Final Entry.

As always, I am trying to create unique story for my images, something you usually don’t see on most of renders. This time, the action behind the scene.

Public workers cutting grass and museum staff setting up new exhibition wrapped up in early spring mood.

I did go little cinematic on this image. 1.85:1 aspect ratio gave me space to show more of the surroundings and slight yellow/greenish color grading hints that warmer weather is coming.

It was enjoyable to work on this project in my spare time.
Thanks Ronen & Tomorrow for this nice challenge.