Hi, in this post the last one before the final update i’ll show you the process i went trough. First of all after having the basic concept of my image, i started to play with the main light and for me that was the sun, until i found the angle that i had in mind, from the beginning i wanted some strong and long shadows like a “Golden hour” kind of look. After that i started to work on my secondary lights for me those were the interior ones.
Having the lights i started working on the materials, i spend most of my time on the facade one, i wanted the material to look a little bit old rather than new, so i combined different materials of wood and with a blend material with a vray dirt as a mask i gave the facade material an aged look only in some spots. I Think this was one of the parts i enjoyed the most.
Having the materials of the building i started to work on the environment, fist by modeling the ground. After that i started to work on the fist layer of plants and trees, i always start to work from the smallest ones to the tallest. For this part i used Forest Pack Pro, i use 6 different forest packs for the grass and little plants. After having a the look i wanted for the grass i started to work on the trees, i used two different forest packs for this in one of this i put the trees by hand in the exact place i want them.
Finally i was happy with the result of the ambient and the lighting so i render a high resolution test to see the result. Here ill post the final render without post production.