entry by linktavo

I will post this here because I don’t think I will be able to have all of these details in the pdf. I want to show many of the details that I have modeled and that were necessary for each one of the images.
These are someof the props and setdressing that I used for creating these three scenes.

Tomorrow 2019 Challenge entry by linktavo

For the interior, I wanted to show a couple of friends who are spending time at the library, I want to portray the moment they are leaving the library which will connect the story with the exterior view. This frame allows me to show the interior, the lobby and the exterior, which is consistent with the idea of showing this interior-exterior relationship. I’ve started to model some details and I have played with some textures and shaders.

Tomorrow 2019 Challenge entry by linktavo

For doing my exterior view, the first thing I did was a sketch in which I defined the composition and the elements that could help to balance the image. I started to look at the models that would relate to the concept, like the Tesla taxis or the Stockholm buses, I organiced the shaders so that they could look real. I looked for the textures for the road and I put some 3D people that make part of the main idea. I decided to model the trees in Speedtree that are at the entrance taking into account that these are very particular. I modeled different details in this location. Soon I will be updating more progress.

Tomorrow 2019 Challenge entry by linktavo

Hello everyone, For starting this project I knew that I needed a general idea and a concept that would guide me through the process of building these images. To get this idea, I started by exploring the model that was provided of the building and I also started to look at references of the surroundings/context. I noticed that this place fosters activities that are interesting.
After having clear the general idea and the frames that I will use, I have started to model some details so that I can begin to have the kind of images that I want.
Last year I used Fstorm Render in this case I pretend to use Corona Renderer all of this with the purpose of having fun with the light setup of the light mix feature.

Tomorrow Challenge 2018 entry by User-35204214

In photoshop I adjusted the characters, the light so that they could look good, the color so that they could match perfectly with the whole image. Besides, I painted the shadows and I added some atmospheric details. I spent some time in photoshop so that I could have the kind of image that I wanted from the start according to the references that I had in mind and also that I could have a natural looking image under the criteria of a cinematographic lighting.

Tomorrow Challenge 2018 entry by User-35204214

This has been a great experience for me to take time to practice and to think about art, composition and architecture. Besides, It has been enriching because I have been able to work on developing and building ideas.
In the given model there were some details like the windows that had to be worked and added so that it could match the real nature of the building and in this way the image would be reflected as it is. I think that something that it was difficult for me was to manage the time to organize all of this and being able to work on all the details of the image. Another thing that took time was building the concept as a whole so that it could represent the greatness of the building and going beyond the composition. Something challenging for me was capturing the essence of the material of the building, the corten. I had to research about its components and how this reflects when exposed in different types of lighting. Besides, it was important for me to take into account the difference between the mood and the concept. Something that I would do different is that I would have used a substance painter so that the process of painting the pieces would have been faster. I’m very thankful for having an opportunity like this, thank you Tomorrow.