Hi. I am completing my first scene. It may seem quick as there are nearly two months to go yet but I have planned a lot more here than just this one scene. Basically, it’s based on the sketch I made earlier and it’s sculpted so as to provide interesting vistas all around in 360 image. The close terrain (yellow on the attached image) is made manually according to the chosen perspectives (there is a distance based tessellation difference). There are many scatter engines applied and some manually placed assets. The background (blue) is to be rendered separately because the scene is already super heavy (although I proxied everything I could). There is also a foreground accent (orange) with detailed cliff and a wild fire spot.
I’ve filled cabins’ interiors with fireplaces and bunk beds. At the moment, it’s just for the purpose of translucent walls in exterior shots. I will refine them later, trying to catch some nice feeling in the very cramped space.

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