Tomorrow Challenge 2018 entry by User-21188106

When I saw the project for the first time, I thought it would be interesting to enhance the plasticism and the building material.
Having respect for the place where it fits, I tried not to denaturalize it, so I maintained a philological approach and I left the original materials to be as natural as possible.
My initial thought was to visualize the scene during a day with a slightly cloudy sun and whitish hues.
Given this, I started looking for good references that would allow me to build the concept through mood and color palette.
But being at the beginning of the creative process, I wanted to try other forms of lighting to see what kind of sensations aroused in me.
In the end, however, I returned to my initial idea because the type of light I wanted to get me would have allowed me to enhance the red color of the materials present.
The lack of sunlight, the harsh climatic conditions are characteristic elements of northern Europe. I tried to imitate these elements in a simple way.

Tomorrow Challenge 2018 entry by User-21188106

To render the final scene I used vray as a render engine in 3K of resolution after 6 hours.
I have adopted the universal settings parameters in order to obtain an
high quality image.
Finally I came to the final step of this incredible challenge, post-production.
To do this, I will use photoshop and I’ ll follow a non-destructive workflow.
The process of working will be composed in 3 phases:
A – compositing: in which I will combine the beauty pass together with the exr render elements and the masks
of the different parts of the project created appropriately through the tool id tool,
B – add props: in this phase I will add some elements like vegetation, people.
C – finalize: the final phase will include the addition of fx as dof, haze and then conclude
with the color grading.

Tomorrow Challenge 2018 entry by User-21188106

Hello to all,
today I will talk about the next phase of my workflow which consists in putting basic materials on the scene.
This phase allows me to begin to better define the kind of color palette and the mood that I had in mind since the beginning
in which I decided to take this challenge.
After modeling and tweaking some elements from simple boxes, I moved to the texturing phase.
I chose to adopt a simple workflow, so I started with the attribution of simple materials, some of them
they were already in my personal library and this simplified the procedure in order to be able to
focus on creating the material I want to highlight, corten steel.
Composite materials will be created, each of which will be customized using appropriately created masks.
As I said before, the real great challenge is trying to emulate the corten steel of the facade cladding in its imperfection.
I will start doing some test on a copy of the main facade.

Tomorrow Challenge 2018 entry by User-21188106

Before starting the modeling and texturing stage of the scene,
I have identified the possible camera position and based on this I have drawn a non-definitive draft of image plan.
This draft allows me to focus the attention mainly on the parts of geometry to be adjusted or added ex novo,
on the insertion of further artificial light sources, last but not least, spot the basic materials to be used.
At a later stage, the materials and further additional elements will be defined in detail that will help to give more realism to the scene.
The main idea is to preserve the material of the facade cladding.
In my opinion, corten steel generates a very interesting visual contrast because even if it is chromatically similar to red brick,
at the same time it translates well the relationship between the surrounding historical buildings and the contemporary building.
Based on this consideration, the building will be placed as the fulcrum of a story aimed at enhancing the material difference.

Tomorrow Challenge 2018 entry by User-21188106

In this first stage I focused on the analysis of the building from an architectural and material point of view.
The building is part of a historical urban context and the materials present highlight the dialectic between the traditional and the contemporary.
The first thing I did was start getting familiar with the building and all the surrounding elements.
To do this, I imagined that I was there and started walking around the building a little bit, finding several angles and perspectives that could help me to spot possible camera positions.
After that, I started to illuminate the scene through a basic hdri to try to highlight the shapes of the main building and the surrounding environment.