Be There

After a pair of weeks finally I can finish my image, here is my best effort to get some decent to show you, I would like to have some day more to refine some details.

The procces afer i decided my story and select the mood was to take get work, so i start texturing the inside, then the outside, always trying to generate nice materials. after that i was able to photoshoot myself, with a friend’s help i direct him to capture my best perspective haha, we have to shoot twice, because i feel that the photo need a better styling direction. after that the entire process was to render some layers, for example, i render light off, then with all lights on, and then i add 3d people, so i can take decitions on my way, finall i opt to kepp all the lights on, after i cutted out my own picture and added to the final composition, as always i keep seeing references to obtain nice palettes and hues in the final image.

It’s winter time, and the storm is coming

It’s winter time, and the storm is
coming….. Architecture since day one
has been source of shelter for humanity.
It doesn’t matter how cold it us, always a
good design contains and protect people
from nature, specially in countries with
hard winter like Sweden.

The image reflects that issue using cold
tones for exterior (blue and white),
and warm tones for interior (red and
orange), achieving an opposite situation,
highlighting the building as a warm and
comfortable space to use and live

Tomorrow Challenge / Architecture is Frozen Music

Architecture is Frozen Music
This is one of the famous quote about architecture. This is one of the best quotes that can describe an architecture. As an architect and architectural visualiser i decided to entry for competition.When i saw this building i just felt this quote and my main focus was to make visualisation like this.

1st i just started to work on close shot composition and lighting with global material which windows are excluded.After using different HDRI maps and lot of test renders the clear one gave me a good feeling and i focused on this.Then i start searching for rusted facade textures and i found texture which i used this texture as reference for reflection, bump and roughness via changing it color balance etc. in Adobe Photoshop.Then i focused on environment texturing like ground,nearby buildings and after all that i added some trees and lights for the environment to create image like this.
After render in photoshopped i decided to put one person to represent frozen feeling in time as i mentioned early that Architecture is frozen music.
So this is my story as an architect and architectural visualiser which i am proud to share with you.Its great honor for me to enter to this competition.Good luck for everyone.

SWST

“Cropped” high-contrast image which shows from bottom to top both night and day, both shadow and sun, both illuminated interior and reflective exterior, both corten in the dark and corten under the sun, both life inside the architecture school and outside on the tight streets. It also hints the curvilinear circular form of the building. The focus was on the facade frames which talk a lot about the character and identity of the project. Made with 3DMax, Vray and Photoshop. As usual for me a big emphasis was given to the post production part. I have to find time and will to improve my technical Vray skills so that my raw renders would give me the chance to get to world-class level. That’s my goal and I am pretty sure I can reach it through hard work. Thank you Ronen and Tomorrow for the opportunity to participate in a creative personal challenge.

Final Submission

This challenge was a huge learning experience for me. There are a lot of personal firsts in this image. Having no client breathing down my neck allowed me to experiment, but it also meant that it made me take longer to get the image done. That’s something that I would do differently if I were to redo the project: I would have given myself a bit of a stricter timeline. One of the main problems I faced in the beginning was the fact that I got bogged down on the corten material for the two first days. After getting bogged down for a while, I decided to work on the project as I would if I were constantly showing it to a client for progress updates. Instead of starting from the details, I tried to finish the scene overall little by little. By the time I was almost done and it was time for me to get back to the corten I was refreshed and I knew exactly what I needed to do to get it done.

I want to thank the people at Tomorrow and Ronen for putting up this challenge! I imagine this challenge is quite a risk for you guys at Tomorrow (what if no contestant is good enough?). So I applaud you for taking that risk. I hope you find the right people to join your team. To join Tomorrow in Sweden would be a dream-come-true to me and a challenge I’m eager to take.

Thanks again!