Passion 02

What makes us very good at doing something ? there are many reasons like : having good teachers , parents , friends , having time , trying a lot , but the most important part is to have
a strong passion if you are passionate you will learn anything you want , you will be what you want , that’s how I thought when I’ve seen this project , I was an architectural student
and I wasn’t good at anything but I was passionate , and at the end my graduation project was chosen as the best one of this year , just because I was passionate ( the same )

the shot is after a school day , the architectural students are working and the instructor is going home , this is my story when I was a student , all of that was happening everyday .

On a rainy day

I tried to represent the Tham & Videgard’s School of Architecture at the Royal Institute of Technology in Stockholm on a rainy day, when the storm is over and the sun is coming out, in order to improve my skills. I took advantage of the Challenge to try to do something that I had never done before, such as the corten material and the wet floor; also the general mood of the scene was something new in my experience. I found really useful to have a 3D model, but I also found interesting trying to improve the final result by modifying the same model, in order to make the image appear more similar to the reality; so I put in the scene objects and interior furnishings, looking at the pictures of the project. Every detail contributes to make the image appear more interesting and more similar to a real life situation.
In my opinion the most difficult part of the assignment was to reproduce the corten, so I did a quite simple material before rendering the image, and then I worked on it in post-production, in order to be quicker and more flexible in changes.
Also the reflection of the floor was not easy to do, because there was the risk to make it appear fake, but at the end I’m quite satisfied with the result, having a freelancer library and not so much experience.

“Morning birds”

The main goal of the concept was to capture the building early in
the morning while it is “waking up”. Everything and everyone else is
still asleep. Some of the students are already in, while others are
just arriving. I believe that this scenario gives the opportunity for the
building to stand out and really catch the viewer’s eye. Surroundings
remain complementary and in contrast to the subject. Fog and vignette
are adding more depth and better pronunciation of the background,
middleground and foreground. Wet surfaces, puddles and reflections
are adding more drama to the scene. Overall I was trying to keep it rather natural and realistic, but with emphasis on art and story behind it.

Sofware used in this project was 3ds Max (modeling, texturing),
Vray (shading, lighting, rendering), Adobe Photoshop (textures,
postproduction). Resources worth mentioning were Evermotion.org
(3d assets, textures), Textures.com (textures), 3dwarehouse.com (3d
assets), mrcutout.com (cut out people), Pinterest and Google helped
with inspiration.

I hope you enjoy the image at least half as much as I enjoyed making it 🙂

Deep Blue Night

*This image was slightly corrected in the original image.*

I upload my final work once again on the last day of the Tomorrow Challenge.
It is a day of moist, soft blue nights. Various and sophisticated night view images were variously referenced.
Since then, it was the most important part of this image to unravel my feelings.
In this image I tried to avoid too gorgeous or too exaggerated directing and filled with a soft yet strong dark blue tone.
I hope that people who see the image feel the soft and moist air.
Expecting good results.

Final – Interpretation of Tham & Videgård Arkitekter

My first process was to explore photographic composition, camera angle and focal length as I strongly believe that every bit of proportion counts.

My second process was to decide on the mood, lighting and story as it is critical for subsequent processes such as adding human activity and adding imaginative alfresco or other scene elements to form a story for the image. It wouldn’t have much meaning to me if the render does not convey such a narrative and becomes just a technical demonstration. I settled with a dusk, post rain scene, where students are leaving the school after a long day.

My third process for this challenge was to experiment with different facade options since a major part of our work as visualizers is to portray unbuilt architecture.
(I do love the Corten steel facade though!). In the end, I was inspired by Zaha Hadid’s Antwerp Port House as well as 2-22 Building’s use of glazed facade in Montreal and how it adds a dynamic quality to reflections on the facade.

Multiscatter was used to scatter vegetation. I had an earlier vegetation version done using particle flow, however I faced too much difficulties with RAM issues. I also combined 2D vegetation in various areas.
I started thinking about the technical aspects after I was satisfied with the three processes mentioned above. I used Vray 3.50 with 3ds Max, and amazing 3D scanned people by AXYZ, Ten24 and XOIO. Displacement maps and Vrayblendmtl were used for the after rain look. 2D people from Mrcutout were also used in combination when suitable.
Marek Denko’s Noemotion evening HDRI and Vraysun was used for lighting.

Thank you Tomorrow AB and Ronen!
Hope you enjoyed the rendering!