CABINS / baldjieva : The Snake Cabins

I was truly inspired by the Tree Snake Cabins, designed by the Portuguese architects Luís + Tiago Rebelo de Andrade. The photos on ArchDaily feature the cabins in the pine woods somewhere deep in the mainland. I decided to reposition them on a steep rocky slope going down to the ocean. The horizontal body of the cabin would form a nice contrast to the thin vertical pine trees. The floor plan organisation would basically remain the same, but I imagine the facade more minimalist and with diagonal wood cladding.

I was randomly googling “epic cliff” and “kitesurf beach”, when I found a photo of Cabo da Roca in Portugal and imagined a bright sunny day, the two cabins on the burning hot rocks and a view of a couple of kitesurfers enjoying the wind and the ocean.

Anyway it’s just some first thoughts.

CABINS / Martin : Boat_Builders

So far just the cabins modelled in 3DS Max, with an architectural background the cabins seem to be the easy part, the landscape is proving a little harder and I’m busy watching tutorials on anything that will produce a terrain that looks right. I have UE4 and am exploring the terrain generation process but would really appreciate any hints on producing realistic rocks, coastlines etc.

CABINS / adrian see : Valley Cabin

A small land on the middle of a hill, which is more long than wide, I put this square on the top of the land. I cut the square in two with the median area being the huge glass wall which looks to the valley and also to the other half of the square which was made as a terrace. On the right side of the building is actually a narrow access road, and the main entrance in the building. The back of the building we brought it into the ground to provide a better merge with the hill side and to offer a better insulation to the interior spaces. These images were made it for presenting an idea about the concept, so didn’t respect exactly the reality.