CABINS / spaceodyssey : Space Odyssey
situating and visioning concept stage
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I’d like the interior looking at the greenery hill.
Next step i’ll need to make details on the window frames, chamfer edges, tuning the lighting..
Work in progress
I’ve goten all elements of the scene together. Looks good, isn’t it? How do you like more – with or without spruces?
I’ve started working on this a while back during the little spare time I had. This is more of a concept/ WIP part 1 kind of entry.
The concept is based on the landscape found in the northern part of Norway, drawing inspiration mostly from the beautiful landscapes of the Lofoten islands.
For the architecture I am using as reference the designs of Mount Fuji architects.
I modeled the basic shape with the skills I have in World machine, and after a quick trip to 3ds max, I imported it into ZBrush where I detailed it more.
For the texturing part I used the Quixel suite.
The cabin is next, along with more detailing of the scenery.
I honestly have no specific memory about what was the landscape looked like in the real life back in my childhood place. What i remember is that there was a high hill accross the river, and there were alot of volcanic stones as it is on the mountain area.
I’ll add more stones on the landscape, but i think i should immediately work on the cabin interior