CABINS / MAL : CABINS / Mal : Blue Vertigo
Here is how i used my Megascans points.
Project location is the volcanic island of Santorini in the Aegean sea.
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See Entries & Join! About ConvertedHere is how i used my Megascans points.
Project location is the volcanic island of Santorini in the Aegean sea.
After taking a quick look a some inspiration imagery, I blocked out the form in Sketchup. Once that was done I imported an fbx into Unreal engine and sculpted a quick terrain that compliments the shape of the cabin and painted dense foliage around the site.
I just posted the concept post and now I am posting the first WIP. As I said in the previous post I decided to use this concept as a way to learn Unreal Engine so for the past weeks (since the contest started) I have been occupied by that and as I suspected it’s not very easy. It was hard to find the time to post the first concept entry. After looking through other people’s work with Unreal I decided to try an approach similiar to the famous Koooolalala guy on youtube. I made a very simple terrain with World Machine and then switched to Substance Designer which I already know pretty good. There I made my main procedural rock material (screenshot from SD uploaded) and blended it with Megascans in Unreal. Added some Megascans rock assets and this is what I have as for now. I’m leaving the building for later since it’s super easy. Also I’m going for the overcast light + some fog. Next part I believe will be foliage and more assets.
Blue Vertigo is becoming real (or unreal!!!).
It’s a eco “roots” resort, don’t expect 5 stars facilities here, and of course no children are allowed.
The starting point was a 20ft shipping container (3d warehouse), because it is easily customisable and transportable (boat, truck, helicopter).
The cabin is design to be completely energy independant. The electricity is generated by solar cells and a wind turbine. The water is pumped directly from the mediterranean sea above, treated with a desalter ( as a boat ) and stocked in the water tank on the rooftop. Chemical Wastewater treatment is used so that the water cycle have a minimal impact on the environment.
I added an exterior dismontable wood platform to enjoy the landscape and the exterior living.
Sorry, i know it’s not a architecture challenge but it’s a part of the concept and the mood.
Well, i don’t know if this is the final cause we could always do more and improve but it will depends on the time too !!!
As mentioned in the sort description, except there was no cabin, no solid infrastructure, which I will create one in this design process.
I imagine a cabin with an elevated structure would be nice as it should intervene with nature as little as posibble.
The creation process will be much intense in the natural surrounding. The cabin itself must focus on the atmosphere it creates, not on the geometrical form.
The idea is a tower in a wetland or bog.