CABINS / Sicladix : Into the Woods

the main idea is to create a cabin that will integrate with its natural environment and that will interact with him by the choice of materials and architecture, the chosen composition will be divided into three parts, the foreground that will be of dense vegetation , the second shots will consist of the cabin and trees and the background of mountain and lake, these three plans will be structured by a forest track that will link them and add depth to image. I have not yet chosen the cabin model may be that I will move towards a reinterpretation of an existing project, more on his soon.

 

CABINS / berbay : The Disc

The disc cabin / or cabins will be located on the rocky cliff valley. The glass disk form gives the cabin the opportunity to have a panoramic view of the stunning environment. And guess what! The disks are turning too!

The cabin can either have a view of the open breathtaking environment or turn the disk and have little privacy and see the mystic rock formations inside the mountain…

Hopefully 😀

*the person who cabins the cabin.

CABINS / Llewellyn Thomas : Cabin by the sea

This entry is just some initial sketches (inspired by Ronen’s entry and the Fauves artist movement), some photos from my inspiration walk along the beach and some precedents from research online.

I’ve been really getting into that overcast rainy mood that January brings to the South coast of England and it’s really starting to influence my concept.

The concept behind the cabins thus far is to create a typical English seaside getaway on a cabin which sits out in the water along a completely sheltered strip of beach, surrounded by the chalky British cliff face.

This project will be the first one that I use 3ds max for. I’ll be using this project in order to learn 3DS to a suitable industry standard.