CABINS / Ekolo : Modern Huts

I’ve spent my lunch breaks over the last 2 weeks modifying the idea and direction of what I was trying to achieve here. I’ll break down progress so far;
Started off with a rough mountain scape with an open side. I really wanted a lake/river flowing through the image to reflect the huts. All these started off with planes that were pushed and pulled as desired.
Created two clusters of huts and created cameras to capture the environment and the huts. After this was achieved, I started scattering the assets from Megascans and populated the scene based on the views.
I’ve not really ever used Corona Render for a full project on my own before so I thought it’ll be a great challenge to use it for this project. Mood for the render was definitely going to be a sunset, end of day vibe.
Materials and textures I haven’t delved deep into (which I will soon) but lighting and geometry is pretty much close to being there! Just thought to update progress so far. Easter Bank Holiday is upon us, I’ll resume next week with hope to finish the scene by that weekend.

CABINS / QpixL : The untitled island cabin

I’ve started working on this a while back during the little spare time I had. This is more of a concept/ WIP part 1 kind of entry.
The concept is based on the landscape found in the northern part of Norway, drawing inspiration mostly from the beautiful landscapes of the Lofoten islands.
For the architecture I am using as reference the designs of Mount Fuji architects.
I modeled the basic shape with the skills I have in World machine, and after a quick trip to 3ds max, I imported it into ZBrush where I detailed it more.
For the texturing part I used the Quixel suite.
The cabin is next, along with more detailing of the scenery.

CABINS / Simone : Shelter

I started with the environment by using the paint deformation tool in 3ds max to create my terrain.
Afterwards I focused on the plants and rocks.

From Quixel Megascan I used several image atlases for the plants as well as 3d rock models.
I created some rocks and plants myself to complete my collection for the desert environment.

I started to place the items in the environment and I left some empty spots at the bottom of the mountain where the cabins will be placed, surrounded by rocks.

CABINS / BeebOH : Vessel

At this point in the project the cabin remains a conceptual idea, organized by a simple diagram that suggests a basic form to connect its occupants to the land, sea and sky. The cabin wants to be situated in a northern latitude to take advantage of the diverse and dramatic landscapes these biomes have to offer.

The images so far represent inspirational forms, landscapes and color palettes that will continue to inform the next phases of work (landform modeling + cabin massing).