CABINS / sverlo : Australian forest
The very first test of VR for the glass cabin.
https://www.yulio.com/9ORbJlvKKU
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See Entries & Join! About ConvertedThe very first test of VR for the glass cabin.
https://www.yulio.com/9ORbJlvKKU
Which visions do we have in our perception when we think about future societies;
its design, culture and architecture? It is possible to create a tense and vivid image from our
animus and simulate that reflection?
Only when these reflections are visualized in the form of images, videos and animations or VR,
we can feel that the future is present.
In short visualization is a tool to integrate poetical ideas into visible or even tangible reality.
With contemporary visualizing tools its possible to create humming illusions of reality and
walk inside imminent creation.”
Which visions do we have in our perception when we think about future societies;
its design, culture and architecture? It is possible to create a tense and vivid image from our
animus and simulate that reflection?
Only when these reflections are visualized in the form of images, videos and animations or VR,
we can feel that the future is present.
In short integrating poetical ideas into visible or even tangible reality.
With contemporary visualizing tools its possible to create humming illusions of reality and
walk inside imminent creation.”
This is my project with Yulio.
https://www.yulio.com/4mp3oPH3fw
Each of us sometimes wants to escape from the hustle and bustle of the city and relax from the piled up problems. Here you can enjoy mountain walks, as well as walks through the forest. If you want, you can plunge into the sea. And at the same time, the most important thing is that you have a rest here.
Here are some initial WIP’s of the two exterior cameras for the project. The idea is to create one image with a sunny environment and one at dusk. Since these renders I have added some more bushes and rocks to the background under the trees and have integrated some 3d people. The next stage is to move onto the interior images and the VR content.