CABINS / aviel08 : The Environment

This is my first time using Megascans and I gotta say it has been quite enjoyable. Their software, Quixel Mixer makes the tedious task of generate your texture into a walk in the park.
I created 2 snow master materials, one bumpy filled with imperfections and footsteps, the other one is smooth. I imported them into 3D Max and blended them.
I’m trying to be as accurate as possible, matching the existing vegetation to the current conditions on site.

I’ll probably render a summer version just to have another change to play with Megascans.

CABINS / arxartem : The reconstruction project of the Svan house in Mestia.

Hi guys. This is a project for the reconstruction of an old destroyed house in the village of Svanitiya in the Georgian Alps. This idea came to me a year ago, when I was resting in Mestia. When I walked through the village, I saw an old house that had been razed, which is located in a very beautiful place on a cliff.
  I thought about how it is possible to unite modern architecture and ancient traditions in one project.

CABINS / arturo : Titan 2099 wip

Our proposal idea comes from the opportunity of imaging and dreaming of a forthcoming future scenario where interplanetary trips are not only possible but also beneficial. This, not just to escape from any likelihood Earth catastrofy, but as alternative of a conscious humankind.
According to the lastest research carried out by NASA/ESA/ASI, Titan’s features – Saturn’s principal satellite – are ideal for establishing autonomous colonies and at the same time remote outposts for Universe studies.
Moving from Science to Science Finction, we have envisaged a humanity capable of performing holiday trips to Saturn’s satellites.
Our design proposal is based on habitat-modules built with large glazed areas (on Titan the sun light is definitely lighter than that one on the Earth) that integrate mini green-houses containing gardens. From these modules will be possible to enjoy the view of “Ligeia Mare” (one of the satellite’s largest lakes made by liquid methane and ethane) and its golden haze, the immensity of Saturn cut out over the skyline and the other innumerable satellites from ‘The Lord of the Rings’, like Enceladus, Tethys and Dione.

The cabins modeling process is quite simple: basic poly modeling in blender. Landscape creation has been developed on 3ds max (elevation map via displace modifier) through radar images found on the web. There’s a lot of stunning images done by Cassini space probe.. So here we are!