CABINS / OUUM Studio : A+A Frame house
Cabin is located in forest and with cozy and nature feeling mood. Moving to cg part. I was choose Fstorm render as main as I wan’t to look final images as much possible as photos. More to come at milestones…
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See Entries & Join! About ConvertedCabin is located in forest and with cozy and nature feeling mood. Moving to cg part. I was choose Fstorm render as main as I wan’t to look final images as much possible as photos. More to come at milestones…
Cabina al borde del río en zona montañosa
On this stage I’m pretty close to the forest type that I imagined. Time to choose final composition for main shot.
… but at the same time I understand the spirit of the contest.
It this entry I wanted to show you the main composition I have in mind for my main shot. The architecture of the shelter should blend into the slope of the mountain and be a part of it, not disturbing the natural context.
I am planning to use Corona Render to achieve most realism in the scene, and combine it with Megascans which are graciously given access to us in this contest. It is the first time for me to use them, and from the beginning I must admit, that it won’t be easy on Australian internet and its speed ;).
Good luck everybody and have fun!
There are places that make you dream, inspire, make you want to create stuff.
I participate in this contest to increase my talents of renderman. Also a good opportunity to learn how to use Quixel
My concept is a house dug in the middle of the cliffs, lost in the middle of nothing. Perfect place with a perfect view, to enjoy the silence, the lights, the stars.
It will be a night view, with different colors coming from the sky (stars, aurora borealis, moon, etc).
The Cabins will contain a lot of glazed elements to play with the reflections. In the middle of the picture will be a piano, or an artist’s studio, or a 3D computer artist ^^, with a person seeming to be inspired!
Now that I decide where the cabin is going to be located I will start the creation of the environment first. I would like to try use houdini to create the terrain and then bring it to max to combine with substance and corona render.