CABINS / rosaandrade : Foggy sunrise
Foggy scene in Lumion
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Wooden lodge in the Argentinian Cordillera
So why would you make it virtual in the first place? Do you mean it does not exist anymore so that you had to reproduce it? Is that really the only way to see it nowadays, to touch it and feel it?
And now you’re telling me that’s your little utopia?
Seems like it’s the only one left …
a family cabin with spatial and simple design
The basic idea is to create an image where there’s a clear contrast between the human’s and the nature’s craft.
I’ll build a concrete home cabin, covered by brass plates giving the illusion of a gold plated box just posed in the woods. I will decide in the final stages the aging of the brass. For the interiors I’ll use few basic materials, probably raw concrete walls, wood planks for the floors, stone and shinny metals for the furnishing.
I’ll use Maya to modell the entire scene, Quixel Suite (ddo) for texturing, Megascans assets and Arnold for the final render.
I did some sketches (I’m not a very good hand painter) to have a basic layout. I also did some grass render tests using megascans.