CABINS / Mateusz Sum : SYD2077

Last night a friend of mine visited me in my XR space on the rooftop. We watched again…
I still remember the very first time I saw it, nearly 60 years ago. I recall us leaving the cinema silently, contemplating the beautiful imagery and trying to collect our jaws from the floor.
Little did we know back then that it was almost like a documentary from the future, not just some edgy si-fi blockbuster. Little did we know it would be much worse…

CABINS / bdomiczek : Northern Wisps

Part 2 of showcasing my mostly final images.

I had a lot of fun with this project and I have been working on it consequently since the beginning of the challenge. In the end, I have made 17 renderings (some more complex, other ones focusing on the details or being some kind of trivia stuff) + 3 spherical renderings.

As the reminder: my cabins are placed in Icelandic Thórsmörk but I made a several different scenes to show various aspects of the place (from quite barren hills to lush woody areas). The cabins themselves are formed as white ephemeral monoliths, contrasting with the organic surrounding and being something between the reminiscence of the ancient dwelling built around the fireplace and the idea of Nordic gods standing in the row on a mountain ridge.

There is a chance I will yet render something in the incoming days but I feel there’s already too much of it. : ) I wish everybody a successful time with a finishing of your work!

CABINS / Evgeniia Popova : Dissolution in nature

So finally after big gap I can show to you something near final image.
I painted copper details of cabins carcass in Substans painter, was very fascinatingly to add more and more leakings to make copper looks not brand-new.
Concrete materials are from Megascans. Also stones and from there and texture for grass.

I didn’t add anything alive (sorry for ppl who thinks that stones have soul) Sadly haven’t found yet nice cut-out person for right side of the image, but maybe that isn’t necessary for stable composition, what do you think?

CABINS / Evgeniia Popova : Dissolution in nature

So finally after big gap I can show to you something near final image.
I painted copper details of cabins carcass in Substans painter, was very fascinatingly to add more and more leakings to make copper looks not brand-new.
Concrete materials are from Megascans. Also stones and from there and texture for grass.

I didn’t add anything alive (sorry for ppl who thinks that stones have soul) Sadly haven’t found yet nice cut-out person for right side of the image, but maybe that isn’t necessary for stable composition, what do you think?