CABINS / arturo : Titan 2099

Our proposal idea comes from the opportunity of immaging and dreaming of a forthcoming future scenario where interplanetary trips are not only possible but also beneficial. This, not just to escape from any likelihood Earth catastrofy, but as alternative of a conscious humankind.
According to the lastest research carried out by NASA/ESA/ASI, Titan’s features – Saturn’s principal satellite – are ideal for establishing autonomous colonies and at the same time remote outposts for Universe studies.
Moving from Science to Science Finction, we have envisaged a humanity capable of performing holiday trips to Saturn’s satellites.
Our design proposal is based on habitat-modules built with large glazed surfices (on Titan the sun light is definitely lighter than that one on the Earth) that integrate mini green-houses containing gardens. From these modules will be possible to enjoy the view of “Lingea Sea” (one of the satelate’s largest lakes made by liquid methane and ethane) and its golden haze, the immensity of Saturn cut out over the skyline and the other innumerable satelates from ‘The Lord of the Rings’, like Enceladus, Tethys and Dione.

CABINS / Fairuz.Hod : Primitive Shed

I just knew, the synonyms for cabins includes the words amongst others includes shanty shack, shed, bothy, shieling, shiel, but and ben; cabana; tilt; mia-mia, gunyah, humpy; whare; hok; archaiccot; archaicshebang. quite funny no?
That aside, my concept derives and inspired by the architecture of thom mayne of morphosis architect and wes jones architect. whilst mostly inspired by the latter architecture and small habitat design.

” how robotics or hi tech the cabins is today will become primitive tomorrow rite? ” :
the proposal consist of a mix between raw materialism, hi tech materials and deconstructivsm. The word primitive and robotics is the biggest narratives here as the cabins is an ever evolving, adapting to its surrounding and environment, adding new or old, nature/raw materials to its constructions, expansions and adaptability to the site , perhaps redefining a new semiotics for how a cabin habitat evolves.

Site context may take the ethereal landscapes of the north such as Tromso, Lofoten or even iceland.

CABINS / Mithunam : The Escape System

The location will be in the real world in java, but some modify will be made if needed. The environment take place on paddy/rice field with a river at the bottom of it.

The main software i’ll use is 3ds Max, with supporting software like world machine, GrowFx for creating vegetation, and render with vray.

The cabin design will improve and developed more along the creation of the environment. The cabin design main concept will be fit with the terraced environment.

This is my first huge project i ever made, so i’ll try my best to make it great.