THE CINEMATOGRAPHIC LOOK: THE DUALITY

This has been a great experience for me to take time to practice and to think about art, composition and architecture. Besides, It has been enriching because I have been able to work on developing and building ideas.
In the given model there were some details like the windows that had to be worked and added so that it could match the real nature of the building and in this way the image would be reflected as it is. I think that something that it was difficult for me was to manage the time to organize all of this and being able to work on all the details of the image. Another thing that took time was building the concept as a whole so that it could represent the greatness of the building and going beyond the composition. Something challenging for me was capturing the essence of the material of the building, the corten. I had to research about its components and how this reflects when exposed in different types of lighting. Besides, it was important for me to take into account the difference between the mood and the concept. Something that I would do different is that I would have used a substance painter so that the process of painting the pieces would have been faster. I’m very thankful for having an opportunity like this, thank you Tomorrow.

Deep Blue Night

*This image was slightly corrected in the original image.*

I upload my final work once again on the last day of the Tomorrow Challenge.
It is a day of moist, soft blue nights. Various and sophisticated night view images were variously referenced.
Since then, it was the most important part of this image to unravel my feelings.
In this image I tried to avoid too gorgeous or too exaggerated directing and filled with a soft yet strong dark blue tone.
I hope that people who see the image feel the soft and moist air.
Expecting good results.

Final – Interpretation of Tham & Videgård Arkitekter

My first process was to explore photographic composition, camera angle and focal length as I strongly believe that every bit of proportion counts.

My second process was to decide on the mood, lighting and story as it is critical for subsequent processes such as adding human activity and adding imaginative alfresco or other scene elements to form a story for the image. It wouldn’t have much meaning to me if the render does not convey such a narrative and becomes just a technical demonstration. I settled with a dusk, post rain scene, where students are leaving the school after a long day.

My third process for this challenge was to experiment with different facade options since a major part of our work as visualizers is to portray unbuilt architecture.
(I do love the Corten steel facade though!). In the end, I was inspired by Zaha Hadid’s Antwerp Port House as well as 2-22 Building’s use of glazed facade in Montreal and how it adds a dynamic quality to reflections on the facade.

Multiscatter was used to scatter vegetation. I had an earlier vegetation version done using particle flow, however I faced too much difficulties with RAM issues. I also combined 2D vegetation in various areas.
I started thinking about the technical aspects after I was satisfied with the three processes mentioned above. I used Vray 3.50 with 3ds Max, and amazing 3D scanned people by AXYZ, Ten24 and XOIO. Displacement maps and Vrayblendmtl were used for the after rain look. 2D people from Mrcutout were also used in combination when suitable.
Marek Denko’s Noemotion evening HDRI and Vraysun was used for lighting.

Thank you Tomorrow AB and Ronen!
Hope you enjoyed the rendering!