CABINS / Ametist : CabinOnPines
I have decided to create cabin construction carying by pine trunks. Rope bridge connects it with mountain path.
Access the Best Articles about Architectural Visualization. Learn about all aspects of crafting images that tell stories.
Making Of's Case Studies WorkflowsShare your work and get immediate appreciation through discussion, feedback, and a possible nomination for the…
A weekly experiment, exploring the creative minds in Architectural Visualization and more. Find out what makes us all tick and push the limits.
Listen Now! Subscribe on iTunesOut with the old and in with the new! In Converted, I’m asking you to take an in-depth look at existing architecture near you or one you love worldwide and introduce something new.
See Entries & Join! About ConvertedI have decided to create cabin construction carying by pine trunks. Rope bridge connects it with mountain path.
I just knew, the synonyms for cabins includes the words amongst others includes shanty shack, shed, bothy, shieling, shiel, but and ben; cabana; tilt; mia-mia, gunyah, humpy; whare; hok; archaiccot; archaicshebang. quite funny no?
That aside, my concept derives and inspired by the architecture of thom mayne of morphosis architect and wes jones architect. whilst mostly inspired by the latter architecture and small habitat design.
” how robotics or hi tech the cabins is today will become primitive tomorrow rite? ” :
the proposal consist of a mix between raw materialism, hi tech materials and deconstructivsm. The word primitive and robotics is the biggest narratives here as the cabins is an ever evolving, adapting to its surrounding and environment, adding new or old, nature/raw materials to its constructions, expansions and adaptability to the site , perhaps redefining a new semiotics for how a cabin habitat evolves.
Site context may take the ethereal landscapes of the north such as Tromso, Lofoten or even iceland.
I have been looking at reference photos of caves and the Ko Phi Phi islands. I really like how the rock walls towering above the water create intimate spaces. I am also really interested in looking from an exterior space through an interior back out to an exterior.
First of all, I’ve made the rough sketch in which I tried to build the scene that is interesting all 360 degrees around. Thus we have a deep hazy valley with some nice vistas, the cabins scattered along the ridge of the mountains and some uphill background leading to the glacier dimmed by the dark clouds.
I started my work on two elements: the mountains behind the valley and the cabins, certainly. I used world machine for the first one and did some extra refining in zbrush to get the details I wanted. Then some scattering and hand painting. I am not very glad about the results yet but it will be a hazy part of the image so it doesn’t need to be totally flawless after all.
The cabins are to look like some white ephemeral monoliths that stand out from the environment. They would appear from the valley like the row of Nordic gods, guarding the ridge above, being taken straight from some myth. Maintaining this poetry of the form is more important to me that perfecting the function of the shelter. In the end, this is CGI and its utmost fun is playing with space and mood in the way that architects cannot afford due to all the limitations of the real-life situation.
I built the wooden frame of the cabins and used zbrush to model the cap of the chimney (for the central fireplace). The external semi-translucent fabric was simulated in marvellous designer and refined in 3ds max. I want to keep it wrinkled and untidy.
i was highly impressed by the designing and the thought process behind the design and the way it is structured around the trees .I am currently in the cabin modelling stage.
I went past a weekend-house on a lake last winter, a small house with amazing view which inspired me much to re-create such setting.
After starting to mock up a scene in 3d and playing with the layout of the building i remembered a project i wanted to take on for ages: Some kind of “System” for small get-away-homes – kind of a “formula”
Well I went on with the initial plan to design a set of small houses, define facade systems and landscape to some kind of generically combine those.
I started this during summer holidays. The project went to sleep after that, unfortunately.
Just to be woken up again by this challenge.
Long story short: I will take one of the small houses I layed out (it is the U-shaped one, inspired by a building by toop architectuur) willing to place it in a setting similar to the forests surrounding my home town – sandy baltic pine forests.
I am very excited to get this going – and work some more on nice landscaping detail 🙂