I chose this camera angle because I want the artwork (door) to be the focal point of the image, besides, I want to show as much details as possible.
I did all the modelling in 3ds max using the drawings found in archdaily as reference. I am only modelling the elements that will be shown in this viewpoint.
I am using a Vray LIght Dome with an HDRI for the environmental lighting, the interior lights are Vray Lights as well.
Now is time to work on textures and materials, I am attaching some of the shaders I have so far.