Tomorrow Challenge entry by User-39287284

Here is my initial output with my lighting setup. I wanted to have the output with a color tone to be able to easily adjust during post production.

I have checked and made a little correction on facade due to my checklist before lighting works.

Whole work gonna be retouched by means of my lovely render passes but general tone is as in the visuals.

The foggy background that I planned in my concept was being tested until now and is still being rendered and gonna take place in my final submission.

I have made lots of arrangements on PS until now but I can share one of my draft work on layout of environment trees and look.

Up next final submission! See you there!

Tomorrow Challenge entry by User-39287284

Now the weekend arrived and it is time to fully concentrate on the challange. Here is the work on building’s materials.
The wood is a bit challenging as it needs to figure some composition of textures, and blending materials into each other. But to get close to the actual look of the material, it definitely needs a post production touch. Getting deeply into enviroment and interior works now. Actually additional works were going around last week but posting as WIP was not possible during my work program to the final deadline.

Tomorrow Challenge entry by User-39287284

I have finished my work about the modelling of the building. The part of the building which is behind the part that I modelled, will be staying inside the fog that I plan to use in the background so I will model it according to the visibility in the fog.

I always enjoy to model this kind of detailed cladding. A good architecture brings real taste to every phase of work.

I have also made a detailed work on the wooden material which is really challanging but it is not ready to post as WIP. I will be posting that also in upcoming WIP all together with other materials.

I will be trying to post WIP about my stages of work as much as my regular work lets me