Yesterday, Chaos Czech released Corona Renderer 5 for Cinema 4D, with improved memory management for displacement, faster rendering and lower memory needs for caustics, multiple environments for use in LightMix, improved the handling of proxies and instances, and more. Cover image by Luigi Cerbone.
It is always a joy to share work by Bartosz Domiczek, winner of the CABINS Challenge, and HooDoo House is no different. Join Bartosz in this case study about the making of this amazing piece.
RailClone 4 Released today by iToo Software, and it adds powerful new features to make it much easier to use while unlocking brand new workflows that dramatically expand what’s possible with 3ds Max’s leading parametric modeling and layout plugin.
Shared this week on the blog showcase by Angelo Ferretti and immediately captured my attention. This is one of the most photographic renders I’ve seen in a long time! Big thanks to Angelo & Silvia for arranging this making-of so fast so we can all enjoy their process.
I’m happy to announce I’m on the Jury Panel for Architizer’s “The One Rendering Challenge”, which was cooking behind the scenes in recent months. Glad to do so alongside amazing jury panel members Mengyi Fan, Peter Guthrie, Keely Colcleugh, Alex Hogrefe, Britta Wikholm, Matthew Bannister, and Juan Rico. Send us your best work!